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kc3-lang/angle/src/libGLESv2/entry_points_egl_ext.cpp

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  • Author : Austin Kinross
    Date : 2015-11-19 17:24:47
    Hash : 063d9e78
    Message : Add support for EGL_EXT_platform_device This allows an application to use EGLDeviceEXT to initialize EGL. For example, if an application wants to initialize EGL using an existing D3D11 device (instead of ANGLE creating its D3D device), then the app may create an EGLDeviceEXT using EGL_ANGLE_device_creation_d3d11, and use this device to initialize EGL via EGL_EXT_platform_device. BUG=angleproject:1190 Change-Id: Ife91ce95a63e29eb2b3f05aedfb668e4cac8f5ce Reviewed-on: https://chromium-review.googlesource.com/313444 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>

  • src/libGLESv2/entry_points_egl_ext.cpp
  • //
    // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // entry_points_ext.cpp : Implements the EGL extension entry points.
    
    #include "libGLESv2/entry_points_egl_ext.h"
    #include "libGLESv2/global_state.h"
    
    #include "libANGLE/Display.h"
    #include "libANGLE/Device.h"
    #include "libANGLE/Surface.h"
    #include "libANGLE/validationEGL.h"
    
    #include "common/debug.h"
    
    namespace egl
    {
    
    // EGL_ANGLE_query_surface_pointer
    EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, void **value = 0x%0.8p)",
              dpy, surface, attribute, value);
    
        Display *display = static_cast<Display*>(dpy);
        Surface *eglSurface = static_cast<Surface*>(surface);
    
        Error error = ValidateSurface(display, eglSurface);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_FALSE;
        }
    
        if (!display->getExtensions().querySurfacePointer)
        {
            SetGlobalError(Error(EGL_SUCCESS));
            return EGL_FALSE;
        }
    
        if (surface == EGL_NO_SURFACE)
        {
            SetGlobalError(Error(EGL_BAD_SURFACE));
            return EGL_FALSE;
        }
    
        // validate the attribute parameter
        switch (attribute)
        {
          case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
            if (!display->getExtensions().surfaceD3DTexture2DShareHandle)
            {
                SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                return EGL_FALSE;
            }
            break;
          case EGL_DXGI_KEYED_MUTEX_ANGLE:
            if (!display->getExtensions().keyedMutex)
            {
                SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                return EGL_FALSE;
            }
            break;
          default:
            SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
            return EGL_FALSE;
        }
    
        error = eglSurface->querySurfacePointerANGLE(attribute, value);
        SetGlobalError(error);
        return (error.isError() ? EGL_FALSE : EGL_TRUE);
    }
    
    
    // EGL_NV_post_sub_buffer
    EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint x = %d, EGLint y = %d, EGLint width = %d, EGLint height = %d)", dpy, surface, x, y, width, height);
    
        if (x < 0 || y < 0 || width < 0 || height < 0)
        {
            SetGlobalError(Error(EGL_BAD_PARAMETER));
            return EGL_FALSE;
        }
    
        Display *display = static_cast<Display*>(dpy);
        Surface *eglSurface = static_cast<Surface*>(surface);
    
        Error error = ValidateSurface(display, eglSurface);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_FALSE;
        }
    
        if (display->isDeviceLost())
        {
            SetGlobalError(Error(EGL_CONTEXT_LOST));
            return EGL_FALSE;
        }
    
        if (surface == EGL_NO_SURFACE)
        {
            SetGlobalError(Error(EGL_BAD_SURFACE));
            return EGL_FALSE;
        }
    
        if (!display->getExtensions().postSubBuffer)
        {
            // Spec is not clear about how this should be handled.
            SetGlobalError(Error(EGL_SUCCESS));
            return EGL_TRUE;
        }
    
        error = eglSurface->postSubBuffer(x, y, width, height);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_FALSE;
        }
    
        SetGlobalError(Error(EGL_SUCCESS));
        return EGL_TRUE;
    }
    
    // EGL_EXT_platform_base
    EGLDisplay EGLAPIENTRY GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list)
    {
        EVENT("(EGLenum platform = %d, void* native_display = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)",
              platform, native_display, attrib_list);
    
        const ClientExtensions &clientExtensions = Display::getClientExtensions();
    
        switch (platform)
        {
          case EGL_PLATFORM_ANGLE_ANGLE:
            if (!clientExtensions.platformANGLE)
            {
                SetGlobalError(Error(EGL_BAD_PARAMETER));
                return EGL_NO_DISPLAY;
            }
            break;
          case EGL_PLATFORM_DEVICE_EXT:
              if (!clientExtensions.platformDevice)
              {
                  SetGlobalError(Error(EGL_BAD_PARAMETER, "Platform Device extension is not active"));
                  return EGL_NO_DISPLAY;
              }
              break;
          default:
            SetGlobalError(Error(EGL_BAD_CONFIG));
            return EGL_NO_DISPLAY;
        }
    
        if (platform == EGL_PLATFORM_ANGLE_ANGLE)
        {
            EGLint platformType          = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
            EGLint deviceType            = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
            bool majorVersionSpecified   = false;
            bool minorVersionSpecified   = false;
            bool enableAutoTrimSpecified = false;
            bool deviceTypeSpecified     = false;
    
            if (attrib_list)
            {
                for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
                {
                    switch (curAttrib[0])
                    {
                        case EGL_PLATFORM_ANGLE_TYPE_ANGLE:
                            switch (curAttrib[1])
                        {
                            case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
                                break;
    
                            case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
                            case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
                                if (!clientExtensions.platformANGLED3D)
                                {
                                    SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                                    return EGL_NO_DISPLAY;
                                }
                                break;
    
                            case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
                            case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
                                if (!clientExtensions.platformANGLEOpenGL)
                                {
                                    SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                                    return EGL_NO_DISPLAY;
                                }
                                break;
    
                            default:
                            SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                            return EGL_NO_DISPLAY;
                        }
                        platformType = curAttrib[1];
                        break;
    
                        case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE:
                            if (curAttrib[1] != EGL_DONT_CARE)
                            {
                                majorVersionSpecified = true;
                            }
                            break;
    
                        case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE:
                            if (curAttrib[1] != EGL_DONT_CARE)
                            {
                                minorVersionSpecified = true;
                            }
                            break;
    
                        case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE:
                            switch (curAttrib[1])
                        {
                            case EGL_TRUE:
                            case EGL_FALSE:
                                break;
                            default:
                            SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                            return EGL_NO_DISPLAY;
                        }
                        enableAutoTrimSpecified = true;
                        break;
    
                        case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE:
                            switch (curAttrib[1])
                            {
                                case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE:
                                case EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE:
                                case EGL_PLATFORM_ANGLE_DEVICE_TYPE_REFERENCE_ANGLE:
                                    deviceTypeSpecified = true;
                                    break;
    
                                case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE:
                                    // This is a hidden option, accepted by the OpenGL back-end.
                                    break;
    
                                default:
                                    SetGlobalError(Error(EGL_BAD_ATTRIBUTE,
                                                         "Invalid value for "
                                                         "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE "
                                                         "attrib"));
                                    return EGL_NO_DISPLAY;
                            }
                            deviceType = curAttrib[1];
                        break;
    
                        default:
                            break;
                    }
                }
            }
    
            if (!majorVersionSpecified && minorVersionSpecified)
            {
                SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                return EGL_NO_DISPLAY;
            }
    
            if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE &&
                platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
            {
                SetGlobalError(
                    Error(EGL_BAD_ATTRIBUTE,
                          "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a device type of "
                          "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."));
                return EGL_NO_DISPLAY;
            }
    
            if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
            {
                SetGlobalError(
                    Error(EGL_BAD_ATTRIBUTE,
                          "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE requires a device type of "
                          "EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE."));
                return EGL_NO_DISPLAY;
            }
    
            if (deviceTypeSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE &&
                platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
            {
                SetGlobalError(
                    Error(EGL_BAD_ATTRIBUTE,
                          "EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE requires a device type of "
                          "EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE."));
                return EGL_NO_DISPLAY;
            }
    
            SetGlobalError(Error(EGL_SUCCESS));
            return Display::GetDisplayFromAttribs(native_display, AttributeMap(attrib_list));
        }
        else if (platform == EGL_PLATFORM_DEVICE_EXT)
        {
            Device *eglDevice = reinterpret_cast<Device *>(native_display);
            if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice))
            {
                SetGlobalError(Error(EGL_BAD_ATTRIBUTE,
                                     "native_display should be a valid EGL device if platform equals "
                                     "EGL_PLATFORM_DEVICE_EXT"));
                return EGL_NO_DISPLAY;
            }
    
            SetGlobalError(Error(EGL_SUCCESS));
            return Display::GetDisplayFromDevice(native_display);
        }
        else
        {
            UNREACHABLE();
            return EGL_NO_DISPLAY;
        }
    }
    
    // EGL_EXT_device_query
    EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value)
    {
        EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
              device, attribute, value);
    
        Device *dev = static_cast<Device*>(device);
        if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev))
        {
            SetGlobalError(Error(EGL_BAD_ACCESS));
            return EGL_FALSE;
        }
    
        // If the device was created by (and is owned by) a display, and that display doesn't support
        // device querying, then this call should fail
        Display *owningDisplay = dev->getOwningDisplay();
        if (owningDisplay != nullptr && !owningDisplay->getExtensions().deviceQuery)
        {
            SetGlobalError(Error(EGL_BAD_ACCESS,
                                 "Device wasn't created using eglCreateDeviceANGLE, and the Display "
                                 "that created it doesn't support device querying"));
            return EGL_FALSE;
        }
    
        Error error(EGL_SUCCESS);
    
        // validate the attribute parameter
        switch (attribute)
        {
          case EGL_D3D11_DEVICE_ANGLE:
          case EGL_D3D9_DEVICE_ANGLE:
            if (!dev->getExtensions().deviceD3D || dev->getType() != attribute)
            {
                SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
                return EGL_FALSE;
            }
            error = dev->getDevice(value);
            break;
          default:
            SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
            return EGL_FALSE;
        }
    
        SetGlobalError(error);
        return (error.isError() ? EGL_FALSE : EGL_TRUE);
    }
    
    // EGL_EXT_device_query
    const char * EGLAPIENTRY QueryDeviceStringEXT(EGLDeviceEXT device, EGLint name)
    {
        EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint name = %d)",
              device, name);
    
        Device *dev = static_cast<Device*>(device);
        if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev))
        {
            SetGlobalError(Error(EGL_BAD_DEVICE_EXT));
            return nullptr;
        }
    
        const char *result;
        switch (name)
        {
          case EGL_EXTENSIONS:
            result = dev->getExtensionString().c_str();
            break;
          default:
            SetGlobalError(Error(EGL_BAD_DEVICE_EXT));
            return nullptr;
        }
    
        SetGlobalError(Error(EGL_SUCCESS));
        return result;
    }
    
    // EGL_EXT_device_query
    EGLBoolean EGLAPIENTRY QueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
              dpy, attribute, value);
    
        Display *display = static_cast<Display*>(dpy);
        Error error(EGL_SUCCESS);
    
        if (!display->getExtensions().deviceQuery)
        {
            SetGlobalError(Error(EGL_BAD_ACCESS));
            return EGL_FALSE;
        }
    
        // validate the attribute parameter
        switch (attribute)
        {
          case EGL_DEVICE_EXT:
            *value = reinterpret_cast<EGLAttrib>(display->getDevice());
            break;
    
          default:
            SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
            return EGL_FALSE;
        }
    
        SetGlobalError(error);
        return (error.isError() ? EGL_FALSE : EGL_TRUE);
    }
    
    ANGLE_EXPORT EGLImageKHR EGLAPIENTRY CreateImageKHR(EGLDisplay dpy,
                                                        EGLContext ctx,
                                                        EGLenum target,
                                                        EGLClientBuffer buffer,
                                                        const EGLint *attrib_list)
    {
        EVENT(
            "(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLenum target = 0x%X, "
            "EGLClientBuffer buffer = 0x%0.8p, const EGLAttrib *attrib_list = 0x%0.8p)",
            dpy, ctx, target, buffer, attrib_list);
    
        Display *display     = static_cast<Display *>(dpy);
        gl::Context *context = static_cast<gl::Context *>(ctx);
        AttributeMap attributes(attrib_list);
    
        Error error = ValidateCreateImageKHR(display, context, target, buffer, attributes);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_NO_IMAGE;
        }
    
        Image *image = nullptr;
        error = display->createImage(context, target, buffer, attributes, &image);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_NO_IMAGE;
        }
    
        return static_cast<EGLImage>(image);
    }
    
    ANGLE_EXPORT EGLBoolean EGLAPIENTRY DestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLImage image = 0x%0.8p)", dpy, image);
    
        Display *display = static_cast<Display *>(dpy);
        Image *img       = static_cast<Image *>(image);
    
        Error error = ValidateDestroyImageKHR(display, img);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_FALSE;
        }
    
        display->destroyImage(img);
    
        return EGL_TRUE;
    }
    
    ANGLE_EXPORT EGLDeviceEXT EGLAPIENTRY CreateDeviceANGLE(EGLint device_type,
                                                            void *native_device,
                                                            const EGLAttrib *attrib_list)
    {
        EVENT(
            "(EGLint device_type = %d, void* native_device = 0x%0.8p, const EGLAttrib* attrib_list = "
            "0x%0.8p)",
            device_type, native_device, attrib_list);
    
        Error error = ValidateCreateDeviceANGLE(device_type, native_device, attrib_list);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_NO_DEVICE_EXT;
        }
    
        Device *device = nullptr;
        error = Device::CreateDevice(native_device, device_type, &device);
        if (error.isError())
        {
            ASSERT(device == nullptr);
            SetGlobalError(error);
            return EGL_NO_DEVICE_EXT;
        }
    
        return device;
    }
    
    ANGLE_EXPORT EGLBoolean EGLAPIENTRY ReleaseDeviceANGLE(EGLDeviceEXT device)
    {
        EVENT("(EGLDeviceEXT device = 0x%0.8p)", device);
    
        Device *dev = static_cast<Device *>(device);
    
        Error error = ValidateReleaseDeviceANGLE(dev);
        if (error.isError())
        {
            SetGlobalError(error);
            return EGL_FALSE;
        }
    
        SafeDelete(dev);
    
        return EGL_TRUE;
    }
    }