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  • Hash : 39eab03f
    Author : Jamie Madill
    Date : 2014-10-22T16:57:15

    Add robust D3D11 SRV state tracking.
    
    This will ensure our currently set pixel and vertex SRVs match with
    the underlying D3D state, and reduce the need for resetting them as
    often.
    
    BUG=angle:756
    BUG=417424
    
    Change-Id: I42e9e25182b279871ac4cdf8da5e2ab62c8cf71f
    Reviewed-on: https://chromium-review.googlesource.com/225052
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Brandon Jones <bajones@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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