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kc3-lang/angle/src/tests/compiler_tests/ExtensionDirective_test.cpp

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  • Author : Olli Etuaho
    Date : 2017-11-08 17:47:18
    Hash : 703671e9
    Message : Unify extension behavior checks Some supportsExtension and isExtensionEnabled checks are now turned into checkCanUseExtension checks. Using checkCanUseExtension is preferable so that warnings are generated correctly when an extension is used and a warn directive is present. isExtensionEnabled is still used in some places where an error message about the extension could be confusing, particularly when a core spec version adds support for something that is also present in an extension. Also make it possible to disable ARB_texture_rectangle extension using an extension directive. ARB_texture_rectangle extension functionality is enabled by default in GLSL when the extension is supported. BUG=angleproject:2238 TEST=angle_unittests Change-Id: I7455293412ff469f54bc7da79df146e7bc127379 Reviewed-on: https://chromium-review.googlesource.com/760737 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/tests/compiler_tests/ExtensionDirective_test.cpp
  • //
    // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ExtensionDirective_test.cpp:
    //   Miscellaneous tests for extension directives toggling functionality correctly.
    //
    
    #include "GLSLANG/ShaderLang.h"
    #include "angle_gl.h"
    #include "compiler/translator/ExtensionBehavior.h"
    #include "gtest/gtest.h"
    #include "tests/test_utils/ShaderCompileTreeTest.h"
    
    using namespace sh;
    
    class FragmentShaderExtensionDirectiveTest : public ShaderCompileTreeTest
    {
      public:
        FragmentShaderExtensionDirectiveTest() {}
    
      protected:
        ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; }
        ShShaderSpec getShaderSpec() const override { return SH_GLES3_1_SPEC; }
    
        void testCompileNeedsExtensionDirective(const std::string &shader, const std::string &extension)
        {
            testCompileNeedsExtensionDirective(shader, extension, "");
        }
    
        void testCompileNeedsExtensionDirective(const std::string &shader,
                                                const std::string &extension,
                                                const std::string &versionDirective)
        {
            if (compile(versionDirective + shader))
            {
                FAIL()
                    << "Shader compilation without extension directive succeeded, expecting failure:\n"
                    << mInfoLog;
            }
            if (compile(versionDirective + getExtensionDirective(extension, sh::EBhDisable) + shader))
            {
                FAIL() << "Shader compilation with extension disable directive succeeded, expecting "
                          "failure:\n"
                       << mInfoLog;
            }
            if (!compile(versionDirective + getExtensionDirective(extension, sh::EBhEnable) + shader))
            {
                FAIL()
                    << "Shader compilation with extension enable directive failed, expecting success:\n"
                    << mInfoLog;
            }
    
            if (!compile(versionDirective + getExtensionDirective(extension, sh::EBhWarn) + shader))
            {
                FAIL()
                    << "Shader compilation with extension warn directive failed, expecting success:\n"
                    << mInfoLog;
            }
            else if (!hasWarning())
            {
                FAIL() << "Expected compilation to succeed with warning, but warning not present:\n"
                       << mInfoLog;
            }
        }
    
      private:
        std::string getExtensionDirective(const std::string &extension, sh::TBehavior behavior)
        {
            std::string extensionDirective("#extension ");
            extensionDirective += extension + " : ";
            switch (behavior)
            {
                case EBhRequire:
                    extensionDirective += "require";
                    break;
                case EBhEnable:
                    extensionDirective += "enable";
                    break;
                case EBhWarn:
                    extensionDirective += "warn";
                    break;
                case EBhDisable:
                    extensionDirective += "disable";
                    break;
                default:
                    break;
            }
            extensionDirective += "\n";
            return extensionDirective;
        }
    };
    
    class OESEGLImageExternalTest : public FragmentShaderExtensionDirectiveTest
    {
      public:
        OESEGLImageExternalTest() {}
    
      protected:
        void initResources(ShBuiltInResources *resources) override
        {
            resources->OES_EGL_image_external = 1;
        }
    };
    
    // OES_EGL_image_external needs to be enabled in GLSL to be able to use samplerExternalOES.
    TEST_F(OESEGLImageExternalTest, SamplerExternalOESUsageNeedsExtensionDirective)
    {
        const std::string &shaderString =
            R"(
            precision mediump float;
    
            uniform samplerExternalOES s;
            void main()
            {})";
        testCompileNeedsExtensionDirective(shaderString, "GL_OES_EGL_image_external");
    }
    
    class NVEGLStreamConsumerExternalTest : public FragmentShaderExtensionDirectiveTest
    {
      public:
        NVEGLStreamConsumerExternalTest() {}
    
      protected:
        void initResources(ShBuiltInResources *resources) override
        {
            resources->NV_EGL_stream_consumer_external = 1;
        }
    };
    
    // NV_EGL_stream_consumer_external needs to be enabled in GLSL to be able to use samplerExternalOES.
    TEST_F(NVEGLStreamConsumerExternalTest, SamplerExternalOESUsageNeedsExtensionDirective)
    {
        const std::string &shaderString =
            R"(
            precision mediump float;
    
            uniform samplerExternalOES s;
            void main()
            {})";
        testCompileNeedsExtensionDirective(shaderString, "GL_NV_EGL_stream_consumer_external");
    }
    
    class EXTYUVTargetTest : public FragmentShaderExtensionDirectiveTest
    {
      public:
        EXTYUVTargetTest() {}
    
      protected:
        void initResources(ShBuiltInResources *resources) override { resources->EXT_YUV_target = 1; }
    };
    
    // GL_EXT_YUV_target needs to be enabled in GLSL to be able to use samplerExternal2DY2YEXT.
    TEST_F(EXTYUVTargetTest, SamplerExternal2DY2YEXTUsageNeedsExtensionDirective)
    {
        const std::string &shaderString =
            R"(
            precision mediump float;
    
            uniform __samplerExternal2DY2YEXT s;
            void main()
            {})";
        testCompileNeedsExtensionDirective(shaderString, "GL_EXT_YUV_target", "#version 300 es\n");
    }
    
    // GL_EXT_YUV_target needs to be enabled in GLSL to be able to use samplerExternal2DY2YEXT.
    TEST_F(EXTYUVTargetTest, YUVLayoutNeedsExtensionDirective)
    {
        const std::string &shaderString =
            R"(
            precision mediump float;
    
            layout(yuv) out vec4 color;
            void main()
            {})";
        testCompileNeedsExtensionDirective(shaderString, "GL_EXT_YUV_target", "#version 300 es\n");
    }