Hash :
3cacf69b
Author :
Date :
2018-06-20T16:49:57
Pass all context creation parameters to DisplayImpl::createContext. Knowing the share context at native context creation time is required if we want to honor the requested share group instead of virtualizing contexts or using global share groups. BUG=angleproject:2464 Change-Id: I1fb4d71de266b3191986b1754e73d474e49445bb Reviewed-on: https://chromium-review.googlesource.com/1108743 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLImplFactory.h:
// Factory interface for EGL Impl objects.
//
#ifndef LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
#define LIBANGLE_RENDERER_EGLIMPLFACTORY_H_
#include "libANGLE/Stream.h"
namespace egl
{
class AttributeMap;
struct Config;
class ImageSibling;
struct ImageState;
struct SurfaceState;
}
namespace gl
{
class Context;
class ContextState;
}
namespace rx
{
class ContextImpl;
class ImageImpl;
class SurfaceImpl;
class EGLImplFactory : angle::NonCopyable
{
public:
EGLImplFactory() {}
virtual ~EGLImplFactory() {}
virtual SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) = 0;
virtual SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) = 0;
virtual ImageImpl *createImage(const egl::ImageState &state,
EGLenum target,
const egl::AttributeMap &attribs) = 0;
virtual ContextImpl *createContext(const gl::ContextState &state,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) = 0;
virtual StreamProducerImpl *createStreamProducerD3DTexture(
egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs) = 0;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_EGLIMPLFACTORY_H_