Hash :
6d18ed63
Author :
Date :
2025-07-08T16:26:53
ValidateGetTexLevelParameterBase: Remove ES 2.0 check This CL addresses review comments in: https://crrev.com/c/6710993 1. Remove the ES_2_0 check for GL_MEMORY_SIZE_ANGLE in ValidateGetTexLevelParameterBase() since the GL_ANGLE_memory_size extension already requires OpenGL ES 2.0, making the version check redundant. 2. Update the test MemorySizeTest.BasicUsageTexture to use the function glGetTexLevelParameterivANGLE() if the context version is below OpenGL ES 3.1 and the extension GL_ANGLE_get_tex_level_parameter is available. Bug: b/409384875 Change-Id: I831d4b35eec20fcb4aff331c5a642a749bd52e67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6715885 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// MemorySizeTest.cpp : Tests of the GL_ANGLE_memory_size extension.
#include "test_utils/ANGLETest.h"
#include "test_utils/gl_raii.h"
namespace angle
{
class MemorySizeTest : public ANGLETest<>
{
protected:
MemorySizeTest()
{
setWindowWidth(128);
setWindowHeight(128);
setConfigRedBits(8);
setConfigGreenBits(8);
setConfigBlueBits(8);
setConfigAlphaBits(8);
}
};
// GL_ANGLE_memory_size is implemented in the front-end and should always be exposed.
TEST_P(MemorySizeTest, ExtensionStringExposed)
{
EXPECT_TRUE(EnsureGLExtensionEnabled("GL_ANGLE_memory_size"));
}
// Test basic queries of textures
TEST_P(MemorySizeTest, BasicUsageTexture)
{
ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_size"));
GLTexture texture;
glBindTexture(GL_TEXTURE_2D, texture);
GLint result;
glGetTexParameteriv(GL_TEXTURE_2D, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(0, result);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
glGetTexParameteriv(GL_TEXTURE_2D, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_GT(result, 0);
if (getClientMajorVersion() > 3 ||
(getClientMajorVersion() == 3 && getClientMinorVersion() >= 1))
{
glGetTexLevelParameteriv(GL_TEXTURE_2D, 1, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(0, result);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_GT(result, 0);
}
else if (EnsureGLExtensionEnabled("GL_ANGLE_get_tex_level_parameter"))
{
glGetTexLevelParameterivANGLE(GL_TEXTURE_2D, 1, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(0, result);
glGetTexLevelParameterivANGLE(GL_TEXTURE_2D, 0, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_GT(result, 0);
}
}
// Test basic queries of buffers
TEST_P(MemorySizeTest, BasicUsageBuffer)
{
ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_size"));
GLBuffer buffer;
glBindBuffer(GL_ARRAY_BUFFER, buffer);
GLint result;
glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(0, result);
if (getClientMajorVersion() > 3 ||
(getClientMajorVersion() == 3 && getClientMinorVersion() >= 1))
{
GLint64 result64;
glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result64);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(0, result64);
}
constexpr GLsizeiptr kBufSize = 16;
std::array<uint8_t, kBufSize> buf;
glBufferData(GL_ARRAY_BUFFER, kBufSize, buf.data(), GL_STATIC_DRAW);
glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
// This value may have to be reset to 1 if some backend delays allocations or compresses
// buffers.
constexpr GLint kExpectedMinBufMemorySize = 15;
EXPECT_GT(result, kExpectedMinBufMemorySize);
if (getClientMajorVersion() > 3 ||
(getClientMajorVersion() == 3 && getClientMinorVersion() >= 1))
{
GLint64 result64;
glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_MEMORY_SIZE_ANGLE, &result64);
EXPECT_GL_NO_ERROR();
EXPECT_GT(result64, static_cast<GLint64>(kExpectedMinBufMemorySize));
}
// No way to easily test the GLint64 to GLint64 clamping behaviour of glGetBufferParameteriv
// without allocating a buffer >2gb.
}
// Test basic queries of renderbuffers
TEST_P(MemorySizeTest, BasicUsageRenderbuffer)
{
ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_size"));
GLRenderbuffer renderbuffer;
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
GLint result;
glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(0, result);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 4, 4);
glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_MEMORY_SIZE_ANGLE, &result);
EXPECT_GL_NO_ERROR();
EXPECT_GT(result, 0);
}
// No errors specific to GL_ANGLE_memory_size to test for.
// Use this to select which configurations (e.g. which renderer, which GLES major version) these
// tests should be run against.
ANGLE_INSTANTIATE_TEST_ES2_AND_ES3_AND_ES31_AND_ES32(MemorySizeTest);
} // namespace angle