Edit

kc3-lang/angle/include/CL/cl_d3d10.h

Branch :

  • Show log

    Commit

  • Author : John Plate
    Date : 2021-04-06 14:55:11
    Hash : 2489a0c1
    Message : Fixed OpenCL headers for Windows Bug: angleproject:5761 Change-Id: I29d1fd3bf862728a3e78418a4f98219828394452 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807717 Commit-Queue: John Plate <jplate@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • include/CL/cl_d3d10.h
  • /*******************************************************************************
     * Copyright (c) 2008-2020 The Khronos Group Inc.
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     *    http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     * See the License for the specific language governing permissions and
     * limitations under the License.
     ******************************************************************************/
    
    #ifndef __OPENCL_CL_D3D10_H
    #define __OPENCL_CL_D3D10_H
    
    #if defined(_MSC_VER)
    #if _MSC_VER >=1500
    #pragma warning( push )
    #pragma warning( disable : 4201 )
    #endif
    #endif
    #include <d3d10.h>
    #if defined(_MSC_VER)
    #if _MSC_VER >=1500
    #pragma warning( pop )
    #endif
    #endif
    #include <CL/cl.h>
    #include <CL/cl_platform.h>
    
    #ifdef __cplusplus
    extern "C" {
    #endif
    
    /******************************************************************************
     * cl_khr_d3d10_sharing                                                       */
    #define cl_khr_d3d10_sharing 1
    
    typedef cl_uint cl_d3d10_device_source_khr;
    typedef cl_uint cl_d3d10_device_set_khr;
    
    /******************************************************************************/
    
    /* Error Codes */
    #define CL_INVALID_D3D10_DEVICE_KHR                  -1002
    #define CL_INVALID_D3D10_RESOURCE_KHR                -1003
    #define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR       -1004
    #define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR           -1005
    
    /* cl_d3d10_device_source_nv */
    #define CL_D3D10_DEVICE_KHR                          0x4010
    #define CL_D3D10_DXGI_ADAPTER_KHR                    0x4011
    
    /* cl_d3d10_device_set_nv */
    #define CL_PREFERRED_DEVICES_FOR_D3D10_KHR           0x4012
    #define CL_ALL_DEVICES_FOR_D3D10_KHR                 0x4013
    
    /* cl_context_info */
    #define CL_CONTEXT_D3D10_DEVICE_KHR                  0x4014
    #define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C
    
    /* cl_mem_info */
    #define CL_MEM_D3D10_RESOURCE_KHR                    0x4015
    
    /* cl_image_info */
    #define CL_IMAGE_D3D10_SUBRESOURCE_KHR               0x4016
    
    /* cl_command_type */
    #define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR         0x4017
    #define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR         0x4018
    
    /******************************************************************************/
    
    typedef cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10KHR_fn)(
        cl_platform_id             platform,
        cl_d3d10_device_source_khr d3d_device_source,
        void *                     d3d_object,
        cl_d3d10_device_set_khr    d3d_device_set,
        cl_uint                    num_entries,
        cl_device_id *             devices,
        cl_uint *                  num_devices) CL_API_SUFFIX__VERSION_1_0;
    
    typedef cl_mem (CL_API_CALL *clCreateFromD3D10BufferKHR_fn)(
        cl_context     context,
        cl_mem_flags   flags,
        ID3D10Buffer * resource,
        cl_int *       errcode_ret) CL_API_SUFFIX__VERSION_1_0;
    
    typedef cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DKHR_fn)(
        cl_context        context,
        cl_mem_flags      flags,
        ID3D10Texture2D * resource,
        UINT              subresource,
        cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;
    
    typedef cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DKHR_fn)(
        cl_context        context,
        cl_mem_flags      flags,
        ID3D10Texture3D * resource,
        UINT              subresource,
        cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;
    
    typedef cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsKHR_fn)(
        cl_command_queue command_queue,
        cl_uint          num_objects,
        const cl_mem *   mem_objects,
        cl_uint          num_events_in_wait_list,
        const cl_event * event_wait_list,
        cl_event *       event) CL_API_SUFFIX__VERSION_1_0;
    
    typedef cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsKHR_fn)(
        cl_command_queue command_queue,
        cl_uint          num_objects,
        const cl_mem *   mem_objects,
        cl_uint          num_events_in_wait_list,
        const cl_event * event_wait_list,
        cl_event *       event) CL_API_SUFFIX__VERSION_1_0;
    
    #ifdef __cplusplus
    }
    #endif
    
    #endif  /* __OPENCL_CL_D3D10_H */