Hash :
5fec7ab2
Author :
Date :
2018-04-04T11:58:33
Identify functions by unique id in BuiltInFunctionEmulator Now that unique ids of all builtins are compile-time constants, we can use them to look up functions in BuiltInFunctionEmulator. This is simpler than using a custom struct with the name and parameters for identifying functions. This requires that we store a reference to a TFunction in those TIntermUnary nodes that were created based on a function. This decreases shader_translator binary size by about 6 KB on Windows. BUG=angleproject:2267 BUG=chromium:823856 TEST=angle_unittests Change-Id: Idd5a00c772c6f26dd36fdbbfbe161d22ab27c2fe Reviewed-on: https://chromium-review.googlesource.com/995372 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
#!/usr/bin/python2
#
# Copyright 2017 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# run_code_reneration.py:
# Runs ANGLE format table and other script run_code_renerationgeneration.
import os, subprocess, sys
# TODO(jmadill): Might be nice to have a standard way for scripts to return
# their inputs and outputs rather than listing them here.
generators = {
'ANGLE format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_data.json',
'src/libANGLE/renderer/angle_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/Format_table_autogen.cpp',
'src/libANGLE/renderer/Format_ID_autogen.inl',
],
'script': 'src/libANGLE/renderer/gen_angle_format_table.py',
},
'ANGLE load functions table': {
'inputs': [
'src/libANGLE/renderer/load_functions_data.json',
],
'outputs': [
'src/libANGLE/renderer/load_functions_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/gen_load_functions_table.py',
},
'D3D11 format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/d3d/d3d11/texture_format_data.json',
'src/libANGLE/renderer/d3d/d3d11/texture_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_texture_format_table.py',
},
'DXGI format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_data.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_format_table.py',
},
'DXGI format support': {
'inputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_data.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_support_tables.py',
},
'GL copy conversion table': {
'inputs': [
'src/libANGLE/es3_copy_conversion_formats.json',
],
'outputs': [
'src/libANGLE/es3_copy_conversion_table_autogen.cpp',
],
'script': 'src/libANGLE/gen_copy_conversion_table.py',
},
'GL entry point': {
'inputs': [
'scripts/entry_point_packed_gl_enums.json',
'scripts/gl.xml',
],
'outputs': [
'src/libGLESv2/entry_points_gles_2_0_autogen.cpp',
'src/libGLESv2/entry_points_gles_2_0_autogen.h',
'src/libGLESv2/entry_points_gles_3_0_autogen.cpp',
'src/libGLESv2/entry_points_gles_3_0_autogen.h',
],
'script': 'scripts/generate_entry_points.py',
},
'GL format map': {
'inputs': [
'src/libANGLE/es3_format_type_combinations.json',
'src/libANGLE/format_map_data.json',
],
'outputs': [
'src/libANGLE/format_map_autogen.cpp',
],
'script': 'src/libANGLE/gen_format_map.py',
},
'uniform type': {
'inputs': [],
'outputs': [
'src/common/uniform_type_info_autogen.cpp',
],
'script': 'src/common/gen_uniform_type_table.py',
},
'OpenGL dispatch table': {
'inputs': [
'scripts/gl.xml',
],
'outputs': [
'src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp',
'src/libANGLE/renderer/gl/DispatchTableGL_autogen.h',
'src/libANGLE/renderer/gl/null_functions.h',
'src/libANGLE/renderer/gl/null_functions.cpp',
],
'script': 'src/libANGLE/renderer/gl/generate_gl_dispatch_table.py',
},
'packed GLenum': {
'inputs': [
'src/libANGLE/packed_gl_enums.json',
],
'outputs': [
'src/libANGLE/PackedGLEnums_autogen.cpp',
'src/libANGLE/PackedGLEnums_autogen.h',
],
'script': 'src/libANGLE/gen_packed_gl_enums.py',
},
'proc table': {
'inputs': [
'src/libGLESv2/proc_table_data.json',
],
'outputs': [
'src/libGLESv2/proc_table_autogen.cpp',
],
'script': 'src/libGLESv2/gen_proc_table.py',
},
'Vulkan format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/vulkan/vk_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_format_table.py',
},
'Vulkan mandatory format support table': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'third_party/vulkan-validation-layers/src/scripts/vk.xml',
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_data.json',
],
'outputs': [
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_mandatory_format_support_table.py',
},
'Emulated HLSL functions': {
'inputs': [
'src/compiler/translator/emulated_builtin_function_data_hlsl.json'
],
'outputs': [
'src/compiler/translator/emulated_builtin_functions_hlsl_autogen.cpp'
],
'script': 'src/compiler/translator/gen_emulated_builtin_function_tables.py'
},
'ESSL static builtins': {
'inputs': [
'src/compiler/translator/builtin_function_declarations.txt',
'src/compiler/translator/builtin_variables.json',
],
'outputs': [
'src/compiler/translator/tree_util/BuiltIn_autogen.h',
'src/compiler/translator/builtin_symbols_hash_autogen.txt',
'src/compiler/translator/ParseContext_autogen.h',
'src/compiler/translator/SymbolTable_autogen.cpp',
'src/compiler/translator/SymbolTable_autogen.h',
'src/tests/compiler_tests/ImmutableString_test_autogen.cpp',
],
'script': 'src/compiler/translator/gen_builtin_symbols.py',
},
}
root_dir = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), '..'))
any_dirty = False
for name, info in sorted(generators.iteritems()):
# Set the CWD to the root ANGLE directory.
os.chdir(root_dir)
script = info['script']
dirty = False
for finput in info['inputs'] + [script]:
input_mtime = os.path.getmtime(finput)
for foutput in info['outputs']:
if not os.path.exists(foutput):
print('Output ' + foutput + ' not found for ' + name + ' table')
dirty = True
else:
output_mtime = os.path.getmtime(foutput)
if input_mtime > output_mtime:
dirty = True
if dirty:
any_dirty = True
# Set the CWD to the script directory.
os.chdir(os.path.dirname(os.path.abspath(script)))
print('Running ' + name + ' code generator')
if subprocess.call(['python', os.path.basename(script)]) != 0:
sys.exit(1)
if any_dirty:
args = []
if os.name == 'nt':
args += ['git.bat']
else:
args += ['git']
args += ['cl', 'format']
print('Calling git cl format')
subprocess.call(args)