Hash :
3418fe80
Author :
Date :
2018-04-09T14:08:19
Optimize Subject's binding method. Using FixedVector, we can remove the need for dynamic allocation in most of the use cases. Only when we exceed a certain amount of fixed storage do we need to spill into the heap. Bug: angleproject:2389 Bug: chromium:829906 Change-Id: Ib5f7073b58876bfd2400bd87b743bddcee5e5dc8 Reviewed-on: https://chromium-review.googlesource.com/1002884 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Observer:
// Implements the Observer pattern for sending state change notifications
// from Subject objects to dependent Observer objects.
//
// See design document:
// https://docs.google.com/document/d/15Edfotqg6_l1skTEL8ADQudF_oIdNa7i8Po43k6jMd4/
#include "libANGLE/Observer.h"
#include <algorithm>
#include "common/debug.h"
namespace angle
{
namespace
{
template <typename HaystackT, typename NeedleT>
bool IsInContainer(const HaystackT &haystack, const NeedleT &needle)
{
return std::find(haystack.begin(), haystack.end(), needle) != haystack.end();
}
} // anonymous namespace
// Observer implementation.
ObserverInterface::~ObserverInterface() = default;
// Subject implementation.
Subject::Subject()
{
}
Subject::~Subject()
{
resetObservers();
}
bool Subject::hasObservers() const
{
return !mFastObservers.empty();
}
void Subject::addObserver(ObserverBinding *observer)
{
ASSERT(!IsInContainer(mFastObservers, observer) && !IsInContainer(mSlowObservers, observer));
if (!mFastObservers.full())
{
mFastObservers.push_back(observer);
}
else
{
mSlowObservers.push_back(observer);
}
}
void Subject::removeObserver(ObserverBinding *observer)
{
auto iter = std::find(mFastObservers.begin(), mFastObservers.end(), observer);
if (iter != mFastObservers.end())
{
size_t index = iter - mFastObservers.begin();
std::swap(mFastObservers[index], mFastObservers[mFastObservers.size() - 1]);
mFastObservers.resize(mFastObservers.size() - 1);
if (!mSlowObservers.empty())
{
mFastObservers.push_back(mSlowObservers.back());
mSlowObservers.pop_back();
ASSERT(mFastObservers.full());
}
}
else
{
auto slowIter = std::find(mSlowObservers.begin(), mSlowObservers.end(), observer);
ASSERT(slowIter != mSlowObservers.end());
mSlowObservers.erase(slowIter);
}
}
void Subject::onStateChange(const gl::Context *context, SubjectMessage message) const
{
if (mFastObservers.empty())
return;
for (const angle::ObserverBinding *receiver : mFastObservers)
{
receiver->onStateChange(context, message);
}
for (const angle::ObserverBinding *receiver : mSlowObservers)
{
receiver->onStateChange(context, message);
}
}
void Subject::resetObservers()
{
for (angle::ObserverBinding *observer : mFastObservers)
{
observer->onSubjectReset();
}
mFastObservers.clear();
for (angle::ObserverBinding *observer : mSlowObservers)
{
observer->onSubjectReset();
}
mSlowObservers.clear();
}
// ObserverBinding implementation.
ObserverBinding::ObserverBinding(ObserverInterface *observer, SubjectIndex index)
: mSubject(nullptr), mObserver(observer), mIndex(index)
{
ASSERT(observer);
}
ObserverBinding::~ObserverBinding()
{
reset();
}
ObserverBinding::ObserverBinding(const ObserverBinding &other) = default;
ObserverBinding &ObserverBinding::operator=(const ObserverBinding &other) = default;
void ObserverBinding::bind(Subject *subject)
{
ASSERT(mObserver);
if (mSubject)
{
mSubject->removeObserver(this);
}
mSubject = subject;
if (mSubject)
{
mSubject->addObserver(this);
}
}
void ObserverBinding::reset()
{
bind(nullptr);
}
void ObserverBinding::onStateChange(const gl::Context *context, SubjectMessage message) const
{
mObserver->onSubjectStateChange(context, mIndex, message);
}
void ObserverBinding::onSubjectReset()
{
mSubject = nullptr;
}
const Subject *ObserverBinding::getSubject() const
{
return mSubject;
}
} // namespace angle