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kc3-lang/angle/src/libANGLE/Compiler.h

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  • Author : Jamie Madill
    Date : 2018-05-24 19:52:15
    Hash : 493f9571
    Message : Add PrimitiveMode packed GLenum. Bug: angleproject:2574 Change-Id: I3d7bd7ca0d69a364a611dc04799ea34906fc4a6c Reviewed-on: https://chromium-review.googlesource.com/1067114 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>

  • src/libANGLE/Compiler.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Compiler.h: Defines the gl::Compiler class, abstracting the ESSL compiler
    // that a GL context holds.
    
    #ifndef LIBANGLE_COMPILER_H_
    #define LIBANGLE_COMPILER_H_
    
    #include "GLSLANG/ShaderLang.h"
    #include "common/PackedEnums.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/RefCountObject.h"
    
    namespace rx
    {
    class CompilerImpl;
    class GLImplFactory;
    }
    
    namespace gl
    {
    class ContextState;
    
    class Compiler final : public RefCountObjectNoID
    {
      public:
        Compiler(rx::GLImplFactory *implFactory, const ContextState &data);
    
        ShHandle getCompilerHandle(ShaderType shaderType);
        ShShaderOutput getShaderOutputType() const { return mOutputType; }
        const std::string &getBuiltinResourcesString(ShaderType type);
    
      private:
        ~Compiler() override;
        std::unique_ptr<rx::CompilerImpl> mImplementation;
        ShShaderSpec mSpec;
        ShShaderOutput mOutputType;
        ShBuiltInResources mResources;
    
        ShaderMap<ShHandle> mShaderCompilers;
    };
    
    }  // namespace gl
    
    #endif  // LIBANGLE_COMPILER_H_