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kc3-lang/angle/src/libANGLE/Image_unittest.cpp

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  • Author : Geoff Lang
    Date : 2018-07-27 15:47:18
    Hash : 9d05b930
    Message : Don't store a ref from an EGL image to its source. ImageSiblings no longer inherit from RefCountObeject because they may be EGL or GL objects and should handle their own deletion. This can cause GL resources to outlive their contexts. When the GL resource is deleted, simply orphan the image. BUG=angleproject:2668 Change-Id: I4a5c12bbe6e725f946209f9b48345a4097c9c91c Reviewed-on: https://chromium-review.googlesource.com/1153601 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Image_unittest.cpp
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Image_unittest.cpp : Unittets of the Image and ImageSibling classes.
    
    #include "gmock/gmock.h"
    #include "gtest/gtest.h"
    #include "libANGLE/Image.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/Renderbuffer.h"
    #include "libANGLE/renderer/ImageImpl_mock.h"
    #include "libANGLE/renderer/TextureImpl_mock.h"
    #include "libANGLE/renderer/RenderbufferImpl_mock.h"
    #include "tests/angle_unittests_utils.h"
    
    using ::testing::_;
    using ::testing::NiceMock;
    using ::testing::Return;
    
    namespace angle
    {
    ACTION(CreateMockImageImpl)
    {
        return new rx::MockImageImpl(arg0);
    }
    
    // Verify ref counts are maintained between images and their siblings when objects are deleted
    TEST(ImageTest, RefCounting)
    {
        NiceMock<rx::MockGLFactory> mockGLFactory;
        NiceMock<rx::MockEGLFactory> mockEGLFactory;
    
        // Create a texture and an EGL image that uses the texture as its source
        rx::MockTextureImpl *textureImpl = new rx::MockTextureImpl();
        EXPECT_CALL(mockGLFactory, createTexture(_)).WillOnce(Return(textureImpl));
        gl::Texture *texture = new gl::Texture(&mockGLFactory, 1, gl::TextureType::_2D);
        texture->addRef();
    
        EXPECT_CALL(mockEGLFactory, createImage(_, _, _, _))
            .WillOnce(CreateMockImageImpl())
            .RetiresOnSaturation();
    
        egl::Image *image =
            new egl::Image(&mockEGLFactory, nullptr, EGL_GL_TEXTURE_2D, texture, egl::AttributeMap());
        rx::MockImageImpl *imageImpl = static_cast<rx::MockImageImpl *>(image->getImplementation());
        image->addRef();
    
        // Verify that the image does not add a ref to its source so that the source may still be
        // deleted
        EXPECT_EQ(1u, texture->getRefCount());
        EXPECT_EQ(1u, image->getRefCount());
    
        // Create a renderbuffer and set it as a target of the EGL image
        rx::MockRenderbufferImpl *renderbufferImpl = new rx::MockRenderbufferImpl();
        EXPECT_CALL(mockGLFactory, createRenderbuffer(_)).WillOnce(Return(renderbufferImpl));
        gl::Renderbuffer *renderbuffer = new gl::Renderbuffer(&mockGLFactory, 1);
        renderbuffer->addRef();
    
        EXPECT_CALL(*renderbufferImpl, setStorageEGLImageTarget(_, _))
            .WillOnce(Return(gl::NoError()))
            .RetiresOnSaturation();
        EXPECT_FALSE(renderbuffer->setStorageEGLImageTarget(nullptr, image).isError());
    
        // Verify that the renderbuffer added a ref to the image and the image did not add a ref to
        // the renderbuffer
        EXPECT_EQ(1u, texture->getRefCount());
        EXPECT_EQ(2u, image->getRefCount());
        EXPECT_EQ(1u, renderbuffer->getRefCount());
    
        // Simulate deletion of the texture and verify that it is deleted but the image still exists
        EXPECT_CALL(*imageImpl, orphan(_, _)).WillOnce(Return(gl::NoError())).RetiresOnSaturation();
        EXPECT_CALL(*textureImpl, destructor()).Times(1).RetiresOnSaturation();
        texture->release(nullptr);
        EXPECT_EQ(2u, image->getRefCount());
        EXPECT_EQ(1u, renderbuffer->getRefCount());
    
        // Simulate deletion of the image and verify that it still exists because the renderbuffer holds
        // a ref
        image->release(nullptr);
        EXPECT_EQ(1u, image->getRefCount());
        EXPECT_EQ(1u, renderbuffer->getRefCount());
    
        // Simulate deletion of the renderbuffer and verify that the deletion cascades to all objects
        EXPECT_CALL(*imageImpl, destructor()).Times(1).RetiresOnSaturation();
        EXPECT_CALL(*imageImpl, orphan(_, _)).WillOnce(Return(gl::NoError())).RetiresOnSaturation();
    
        EXPECT_CALL(*renderbufferImpl, destructor()).Times(1).RetiresOnSaturation();
    
        renderbuffer->release(nullptr);
    }
    
    // Verify that respecifiying textures releases references to the Image.
    TEST(ImageTest, RespecificationReleasesReferences)
    {
        NiceMock<rx::MockGLFactory> mockGLFactory;
        NiceMock<rx::MockEGLFactory> mockEGLFactory;
    
        // Create a texture and an EGL image that uses the texture as its source
        rx::MockTextureImpl *textureImpl = new rx::MockTextureImpl();
        EXPECT_CALL(mockGLFactory, createTexture(_)).WillOnce(Return(textureImpl));
        gl::Texture *texture = new gl::Texture(&mockGLFactory, 1, gl::TextureType::_2D);
        texture->addRef();
    
        gl::PixelUnpackState defaultUnpackState;
    
        EXPECT_CALL(*textureImpl, setImage(_, _, _, _, _, _, _, _))
            .WillOnce(Return(gl::NoError()))
            .RetiresOnSaturation();
        EXPECT_FALSE(texture
                         ->setImage(nullptr, defaultUnpackState, gl::TextureTarget::_2D, 0, GL_RGBA8,
                                    gl::Extents(1, 1, 1), GL_RGBA, GL_UNSIGNED_BYTE, nullptr)
                         .isError());
    
        EXPECT_CALL(mockEGLFactory, createImage(_, _, _, _))
            .WillOnce(CreateMockImageImpl())
            .RetiresOnSaturation();
    
        egl::Image *image =
            new egl::Image(&mockEGLFactory, nullptr, EGL_GL_TEXTURE_2D, texture, egl::AttributeMap());
        image->addRef();
    
        // Verify that the image did not add a ref to it's source.
        EXPECT_EQ(1u, texture->getRefCount());
        EXPECT_EQ(1u, image->getRefCount());
    
        // Respecify the texture and verify that the image is orpahaned
        rx::MockImageImpl *imageImpl = static_cast<rx::MockImageImpl *>(image->getImplementation());
        EXPECT_CALL(*imageImpl, orphan(_, _)).WillOnce(Return(gl::NoError())).RetiresOnSaturation();
        EXPECT_CALL(*textureImpl, setImage(_, _, _, _, _, _, _, _))
            .WillOnce(Return(gl::NoError()))
            .RetiresOnSaturation();
    
        EXPECT_FALSE(texture
                         ->setImage(nullptr, defaultUnpackState, gl::TextureTarget::_2D, 0, GL_RGBA8,
                                    gl::Extents(1, 1, 1), GL_RGBA, GL_UNSIGNED_BYTE, nullptr)
                         .isError());
    
        EXPECT_EQ(1u, texture->getRefCount());
        EXPECT_EQ(1u, image->getRefCount());
    
        // Delete the texture and verify that the image still exists
        EXPECT_CALL(*textureImpl, destructor()).Times(1).RetiresOnSaturation();
        texture->release(nullptr);
    
        EXPECT_EQ(1u, image->getRefCount());
    
        // Delete the image
        EXPECT_CALL(*imageImpl, destructor()).Times(1).RetiresOnSaturation();
        image->release(nullptr);
    }
    }  // namespace angle