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kc3-lang/angle/src/libANGLE/Renderbuffer.cpp

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  • Author : Geoff Lang
    Date : 2018-07-27 15:47:18
    Hash : 9d05b930
    Message : Don't store a ref from an EGL image to its source. ImageSiblings no longer inherit from RefCountObeject because they may be EGL or GL objects and should handle their own deletion. This can cause GL resources to outlive their contexts. When the GL resource is deleted, simply orphan the image. BUG=angleproject:2668 Change-Id: I4a5c12bbe6e725f946209f9b48345a4097c9c91c Reviewed-on: https://chromium-review.googlesource.com/1153601 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Renderbuffer.cpp
  • //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Renderbuffer.cpp: Implements the renderer-agnostic gl::Renderbuffer class,
    // GL renderbuffer objects and related functionality.
    // [OpenGL ES 2.0.24] section 4.4.3 page 108.
    
    #include "libANGLE/Renderbuffer.h"
    
    #include "common/utilities.h"
    #include "libANGLE/FramebufferAttachment.h"
    #include "libANGLE/Image.h"
    #include "libANGLE/Renderbuffer.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/formatutils.h"
    #include "libANGLE/renderer/GLImplFactory.h"
    #include "libANGLE/renderer/d3d/RenderTargetD3D.h"
    
    namespace gl
    {
    // RenderbufferState implementation.
    RenderbufferState::RenderbufferState()
        : mWidth(0), mHeight(0), mFormat(GL_RGBA4), mSamples(0), mInitState(InitState::MayNeedInit)
    {
    }
    
    RenderbufferState::~RenderbufferState()
    {
    }
    
    GLsizei RenderbufferState::getWidth() const
    {
        return mWidth;
    }
    
    GLsizei RenderbufferState::getHeight() const
    {
        return mHeight;
    }
    
    const Format &RenderbufferState::getFormat() const
    {
        return mFormat;
    }
    
    GLsizei RenderbufferState::getSamples() const
    {
        return mSamples;
    }
    
    void RenderbufferState::update(GLsizei width,
                                   GLsizei height,
                                   const Format &format,
                                   GLsizei samples,
                                   InitState initState)
    {
        mWidth     = static_cast<GLsizei>(width);
        mHeight    = static_cast<GLsizei>(height);
        mFormat    = format;
        mSamples   = samples;
        mInitState = InitState::MayNeedInit;
    }
    
    // Renderbuffer implementation.
    Renderbuffer::Renderbuffer(rx::GLImplFactory *implFactory, GLuint id)
        : RefCountObject(id),
          mState(),
          mImplementation(implFactory->createRenderbuffer(mState)),
          mLabel()
    {
    }
    
    Error Renderbuffer::onDestroy(const Context *context)
    {
        ANGLE_TRY(orphanImages(context));
    
        if (mImplementation)
        {
            ANGLE_TRY(mImplementation->onDestroy(context));
        }
    
        return NoError();
    }
    
    Renderbuffer::~Renderbuffer()
    {
    }
    
    void Renderbuffer::setLabel(const std::string &label)
    {
        mLabel = label;
    }
    
    const std::string &Renderbuffer::getLabel() const
    {
        return mLabel;
    }
    
    Error Renderbuffer::setStorage(const Context *context,
                                   GLenum internalformat,
                                   size_t width,
                                   size_t height)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(mImplementation->setStorage(context, internalformat, width, height));
    
        mState.update(static_cast<GLsizei>(width), static_cast<GLsizei>(height), Format(internalformat),
                      0, InitState::MayNeedInit);
        onStorageChange(context);
    
        return NoError();
    }
    
    Error Renderbuffer::setStorageMultisample(const Context *context,
                                              size_t samples,
                                              GLenum internalformat,
                                              size_t width,
                                              size_t height)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(
            mImplementation->setStorageMultisample(context, samples, internalformat, width, height));
    
        mState.update(static_cast<GLsizei>(width), static_cast<GLsizei>(height), Format(internalformat),
                      static_cast<GLsizei>(samples), InitState::MayNeedInit);
        onStorageChange(context);
    
        return NoError();
    }
    
    Error Renderbuffer::setStorageEGLImageTarget(const Context *context, egl::Image *image)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(mImplementation->setStorageEGLImageTarget(context, image));
    
        setTargetImage(context, image);
    
        mState.update(static_cast<GLsizei>(image->getWidth()), static_cast<GLsizei>(image->getHeight()),
                      Format(image->getFormat()), 0, image->sourceInitState());
        onStorageChange(context);
    
        return NoError();
    }
    
    rx::RenderbufferImpl *Renderbuffer::getImplementation() const
    {
        ASSERT(mImplementation);
        return mImplementation.get();
    }
    
    GLsizei Renderbuffer::getWidth() const
    {
        return mState.mWidth;
    }
    
    GLsizei Renderbuffer::getHeight() const
    {
        return mState.mHeight;
    }
    
    const Format &Renderbuffer::getFormat() const
    {
        return mState.mFormat;
    }
    
    GLsizei Renderbuffer::getSamples() const
    {
        return mState.mSamples;
    }
    
    GLuint Renderbuffer::getRedSize() const
    {
        return mState.mFormat.info->redBits;
    }
    
    GLuint Renderbuffer::getGreenSize() const
    {
        return mState.mFormat.info->greenBits;
    }
    
    GLuint Renderbuffer::getBlueSize() const
    {
        return mState.mFormat.info->blueBits;
    }
    
    GLuint Renderbuffer::getAlphaSize() const
    {
        return mState.mFormat.info->alphaBits;
    }
    
    GLuint Renderbuffer::getDepthSize() const
    {
        return mState.mFormat.info->depthBits;
    }
    
    GLuint Renderbuffer::getStencilSize() const
    {
        return mState.mFormat.info->stencilBits;
    }
    
    void Renderbuffer::onAttach(const Context *context)
    {
        addRef();
    }
    
    void Renderbuffer::onDetach(const Context *context)
    {
        release(context);
    }
    
    GLuint Renderbuffer::getId() const
    {
        return id();
    }
    
    Extents Renderbuffer::getAttachmentSize(const gl::ImageIndex & /*imageIndex*/) const
    {
        return Extents(mState.mWidth, mState.mHeight, 1);
    }
    
    Format Renderbuffer::getAttachmentFormat(GLenum /*binding*/,
                                             const ImageIndex & /*imageIndex*/) const
    {
        return getFormat();
    }
    GLsizei Renderbuffer::getAttachmentSamples(const ImageIndex & /*imageIndex*/) const
    {
        return getSamples();
    }
    
    InitState Renderbuffer::initState(const gl::ImageIndex & /*imageIndex*/) const
    {
        if (isEGLImageTarget())
        {
            return sourceEGLImageInitState();
        }
    
        return mState.mInitState;
    }
    
    void Renderbuffer::setInitState(const gl::ImageIndex & /*imageIndex*/, InitState initState)
    {
        if (isEGLImageTarget())
        {
            setSourceEGLImageInitState(initState);
        }
        else
        {
            mState.mInitState = initState;
        }
    }
    
    rx::FramebufferAttachmentObjectImpl *Renderbuffer::getAttachmentImpl() const
    {
        return mImplementation.get();
    }
    
    }  // namespace gl