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kc3-lang/angle/src/libANGLE/renderer/FramebufferImpl.h

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  • Author : Geoff Lang
    Date : 2018-05-09 11:27:06
    Hash : ce07f967
    Message : Merge the Framebuffer onDestroy and onDestroyDefault methods. Pass the proxy context to the onDestroyDefault call. BUG=angleproject:2464 Change-Id: I47f869d623e238ca3680c962387ba9359e7d3844 Reviewed-on: https://chromium-review.googlesource.com/1052220 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/FramebufferImpl.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // FramebufferImpl.h: Defines the abstract rx::FramebufferImpl class.
    
    #ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_
    #define LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_
    
    #include "angle_gl.h"
    #include "common/angleutils.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/Framebuffer.h"
    
    namespace gl
    {
    class State;
    class Framebuffer;
    class FramebufferAttachment;
    struct Rectangle;
    }
    
    namespace rx
    {
    class DisplayImpl;
    
    class FramebufferImpl : angle::NonCopyable
    {
      public:
        explicit FramebufferImpl(const gl::FramebufferState &state) : mState(state) {}
        virtual ~FramebufferImpl() {}
        virtual void destroy(const gl::Context *context) {}
    
        virtual gl::Error discard(const gl::Context *context,
                                  size_t count,
                                  const GLenum *attachments) = 0;
        virtual gl::Error invalidate(const gl::Context *context,
                                     size_t count,
                                     const GLenum *attachments) = 0;
        virtual gl::Error invalidateSub(const gl::Context *context,
                                        size_t count,
                                        const GLenum *attachments,
                                        const gl::Rectangle &area) = 0;
    
        virtual gl::Error clear(const gl::Context *context, GLbitfield mask) = 0;
        virtual gl::Error clearBufferfv(const gl::Context *context,
                                        GLenum buffer,
                                        GLint drawbuffer,
                                        const GLfloat *values) = 0;
        virtual gl::Error clearBufferuiv(const gl::Context *context,
                                         GLenum buffer,
                                         GLint drawbuffer,
                                         const GLuint *values) = 0;
        virtual gl::Error clearBufferiv(const gl::Context *context,
                                        GLenum buffer,
                                        GLint drawbuffer,
                                        const GLint *values) = 0;
        virtual gl::Error clearBufferfi(const gl::Context *context,
                                        GLenum buffer,
                                        GLint drawbuffer,
                                        GLfloat depth,
                                        GLint stencil) = 0;
    
        virtual GLenum getImplementationColorReadFormat(const gl::Context *context) const = 0;
        virtual GLenum getImplementationColorReadType(const gl::Context *context) const   = 0;
        virtual gl::Error readPixels(const gl::Context *context,
                                     const gl::Rectangle &area,
                                     GLenum format,
                                     GLenum type,
                                     void *pixels) = 0;
    
        virtual gl::Error blit(const gl::Context *context,
                               const gl::Rectangle &sourceArea,
                               const gl::Rectangle &destArea,
                               GLbitfield mask,
                               GLenum filter) = 0;
    
        virtual bool checkStatus(const gl::Context *context) const = 0;
    
        virtual gl::Error syncState(const gl::Context *context,
                                    const gl::Framebuffer::DirtyBits &dirtyBits) = 0;
    
        virtual gl::Error getSamplePosition(const gl::Context *context,
                                            size_t index,
                                            GLfloat *xy) const = 0;
    
        const gl::FramebufferState &getState() const { return mState; }
    
      protected:
        const gl::FramebufferState &mState;
    };
    }
    
    #endif  // LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_