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kc3-lang/angle/src/libANGLE/renderer/SamplerImpl.h

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  • Author : Jamie Madill
    Date : 2017-09-09 23:32:46
    Hash : 06ef36b9
    Message : Add top-level state sync for Samplers. This also reformats the Sampler class to use a shared state struct with the implementation. It removes the call to sync the sampler state from the StateManagerGL::setGenericShaderState method, since it should all be handled at the front-end now. Also rename 'syncImplState' to 'syncState' methods. BUG=angleproject:1387 Change-Id: I5f0219b719aee99aaaa486ec188b2af0c9128e6a Reviewed-on: https://chromium-review.googlesource.com/648054 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/SamplerImpl.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // SamplerImpl.h: Defines the abstract rx::SamplerImpl class.
    
    #ifndef LIBANGLE_RENDERER_SAMPLERIMPL_H_
    #define LIBANGLE_RENDERER_SAMPLERIMPL_H_
    
    #include "common/angleutils.h"
    
    namespace gl
    {
    class Context;
    struct SamplerState;
    }  // namespace gl
    
    namespace rx
    {
    
    class SamplerImpl : angle::NonCopyable
    {
      public:
        SamplerImpl(const gl::SamplerState &state) : mState(state) {}
        virtual ~SamplerImpl() {}
    
        virtual void syncState(const gl::Context *context)
        {
            // Default implementation: no-op.
        }
    
      protected:
        const gl::SamplerState &mState;
    };
    }  // namespace rx
    
    #endif  // LIBANGLE_RENDERER_SAMPLERIMPL_H_