Hash :
4fd95d54
Author :
Date :
2017-04-05T11:22:18
Stop using FramebufferAttachment::Target. Target includes the binding (DEPTH/STENCIL/COLOR), which is not useful for many operations. Simplify this to just passing the mip/layer. This allows us to stop using this internal struct in other classes. BUG=angleproject:1635 Change-Id: Ic5a11781bf45fe7835437fa1e363c190b876d453 Reviewed-on: https://chromium-review.googlesource.com/469152 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureImpl_mock.h: Defines a mock of the TextureImpl class.
#ifndef LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
#define LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
#include "gmock/gmock.h"
#include "libANGLE/renderer/TextureImpl.h"
namespace rx
{
class MockTextureImpl : public TextureImpl
{
public:
MockTextureImpl() : TextureImpl(mMockState), mMockState(GL_TEXTURE_2D) {}
virtual ~MockTextureImpl() { destructor(); }
MOCK_METHOD9(setImage,
gl::Error(ContextImpl *,
GLenum,
size_t,
GLenum,
const gl::Extents &,
GLenum,
GLenum,
const gl::PixelUnpackState &,
const uint8_t *));
MOCK_METHOD8(setSubImage,
gl::Error(ContextImpl *,
GLenum,
size_t,
const gl::Box &,
GLenum,
GLenum,
const gl::PixelUnpackState &,
const uint8_t *));
MOCK_METHOD8(setCompressedImage,
gl::Error(ContextImpl *,
GLenum,
size_t,
GLenum,
const gl::Extents &,
const gl::PixelUnpackState &,
size_t,
const uint8_t *));
MOCK_METHOD8(setCompressedSubImage,
gl::Error(ContextImpl *,
GLenum,
size_t,
const gl::Box &,
GLenum,
const gl::PixelUnpackState &,
size_t,
const uint8_t *));
MOCK_METHOD6(copyImage,
gl::Error(ContextImpl *,
GLenum,
size_t,
const gl::Rectangle &,
GLenum,
const gl::Framebuffer *));
MOCK_METHOD6(copySubImage,
gl::Error(ContextImpl *,
GLenum,
size_t,
const gl::Offset &,
const gl::Rectangle &,
const gl::Framebuffer *));
MOCK_METHOD10(copyTexture,
gl::Error(ContextImpl *,
GLenum,
size_t,
GLenum,
GLenum,
size_t,
bool,
bool,
bool,
const gl::Texture *));
MOCK_METHOD10(copySubTexture,
gl::Error(ContextImpl *,
GLenum,
size_t,
const gl::Offset &,
size_t,
const gl::Rectangle &,
bool,
bool,
bool,
const gl::Texture *));
MOCK_METHOD2(copyCompressedTexture, gl::Error(ContextImpl *, const gl::Texture *source));
MOCK_METHOD5(setStorage, gl::Error(ContextImpl *, GLenum, size_t, GLenum, const gl::Extents &));
MOCK_METHOD3(setImageExternal,
gl::Error(GLenum, egl::Stream *, const egl::Stream::GLTextureDescription &));
MOCK_METHOD2(setEGLImageTarget, gl::Error(GLenum, egl::Image *));
MOCK_METHOD1(generateMipmap, gl::Error(ContextImpl *));
MOCK_METHOD1(bindTexImage, void(egl::Surface *));
MOCK_METHOD0(releaseTexImage, void(void));
MOCK_METHOD3(getAttachmentRenderTarget,
gl::Error(GLenum, const gl::ImageIndex &, FramebufferAttachmentRenderTarget **));
MOCK_METHOD6(setStorageMultisample,
gl::Error(ContextImpl *, GLenum, GLsizei, GLint, const gl::Extents &, GLboolean));
MOCK_METHOD1(setBaseLevel, void(GLuint));
MOCK_METHOD1(syncState, void(const gl::Texture::DirtyBits &));
MOCK_METHOD0(destructor, void());
protected:
gl::TextureState mMockState;
};
}
#endif // LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_