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kc3-lang/angle/util/x11/X11Window.cpp

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  • Author : Corentin Wallez
    Date : 2015-05-21 18:02:02
    Hash : fb28d3c5
    Message : X11Window: handling of ConfigureNotify, work when reparented BUG=angleproject:892 Change-Id: Ib201a5fbf4fca39c90464ed76434dac5e5ded381 Reviewed-on: https://chromium-review.googlesource.com/272683 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>

  • util/x11/X11Window.cpp
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // X11Window.cpp: Implementation of OSWindow for X11
    
    #include "x11/X11Window.h"
    
    namespace {
    
    Bool WaitForMapNotify(Display *dpy, XEvent *event, XPointer window)
    {
        return event->type == MapNotify && event->xmap.window == reinterpret_cast<Window>(window);
    }
    
    }
    
    X11Window::X11Window()
        : WM_DELETE_WINDOW(None),
          mDisplay(nullptr),
          mWindow(0)
    {
    }
    
    X11Window::~X11Window()
    {
        destroy();
    }
    
    bool X11Window::initialize(const std::string &name, size_t width, size_t height)
    {
        destroy();
    
        mDisplay = XOpenDisplay(NULL);
        if (!mDisplay)
        {
            return false;
        }
    
        {
            int screen = DefaultScreen(mDisplay);
            Window root = RootWindow(mDisplay, screen);
    
            Colormap colormap = XCreateColormap(mDisplay, root, DefaultVisual(mDisplay, screen), AllocNone);
            int depth = DefaultDepth(mDisplay, screen);
            Visual *visual = DefaultVisual(mDisplay, screen);
    
            XSetWindowAttributes attributes;
            unsigned long attributeMask = CWBorderPixel | CWColormap | CWEventMask;
    
            attributes.event_mask = StructureNotifyMask | PointerMotionMask | ButtonPressMask |
                                    ButtonReleaseMask | FocusChangeMask | EnterWindowMask |
                                    LeaveWindowMask;
            attributes.border_pixel = 0;
            attributes.colormap = colormap;
    
            mWindow = XCreateWindow(mDisplay, root, 0, 0, width, height, 0, depth, InputOutput,
                                    visual, attributeMask, &attributes);
            XFreeColormap(mDisplay, colormap);
        }
    
        if (!mWindow)
        {
            destroy();
            return false;
        }
    
        // Tell the window manager to notify us when the user wants to close the
        // window so we can do it ourselves.
        WM_DELETE_WINDOW = XInternAtom(mDisplay, "WM_DELETE_WINDOW", False);
        WM_PROTOCOLS = XInternAtom(mDisplay, "WM_PROTOCOLS", False);
        if (WM_DELETE_WINDOW == None || WM_PROTOCOLS == None)
        {
            destroy();
            return false;
        }
    
        if(XSetWMProtocols(mDisplay, mWindow, &WM_DELETE_WINDOW, 1) == 0)
        {
            destroy();
            return false;
        }
    
        // Create an atom to identify our test event
        TEST_EVENT = XInternAtom(mDisplay, "ANGLE_TEST_EVENT", False);
        if (TEST_EVENT == None)
        {
            destroy();
            return false;
        }
    
        XFlush(mDisplay);
    
        mX = 0;
        mY = 0;
        mWidth = width;
        mHeight = height;
    
        return true;
    }
    
    void X11Window::destroy()
    {
        if (mWindow)
        {
            XDestroyWindow(mDisplay, mWindow);
            mWindow = 0;
        }
        if (mDisplay)
        {
            XCloseDisplay(mDisplay);
            mDisplay = nullptr;
        }
        WM_DELETE_WINDOW = None;
        WM_PROTOCOLS = None;
    }
    
    EGLNativeWindowType X11Window::getNativeWindow() const
    {
        return mWindow;
    }
    
    EGLNativeDisplayType X11Window::getNativeDisplay() const
    {
        return mDisplay;
    }
    
    void X11Window::messageLoop()
    {
        int eventCount = XPending(mDisplay);
        while (eventCount--)
        {
            XEvent event;
            XNextEvent(mDisplay, &event);
            processEvent(event);
        }
    }
    
    void X11Window::setMousePosition(int x, int y)
    {
        XWarpPointer(mDisplay, None, mWindow, 0, 0, 0, 0, x, y);
    }
    
    OSWindow *CreateOSWindow()
    {
        return new X11Window();
    }
    
    bool X11Window::setPosition(int x, int y)
    {
        XMoveWindow(mDisplay, mWindow, x, y);
        XFlush(mDisplay);
        return true;
    }
    
    bool X11Window::resize(int width, int height)
    {
        XResizeWindow(mDisplay, mWindow, width, height);
        XFlush(mDisplay);
        return true;
    }
    
    void X11Window::setVisible(bool isVisible)
    {
        if (isVisible)
        {
            XMapWindow(mDisplay, mWindow);
    
            // Wait until we get an event saying this window is mapped so that the
            // code calling setVisible can assume the window is visible.
            // This is important when creating a framebuffer as the framebuffer content
            // is undefined when the window is not visible.
            XEvent dummyEvent;
            XIfEvent(mDisplay, &dummyEvent, WaitForMapNotify, reinterpret_cast<XPointer>(mWindow));
        }
        else
        {
            XUnmapWindow(mDisplay, mWindow);
            XFlush(mDisplay);
        }
    }
    
    void X11Window::signalTestEvent()
    {
        XEvent event;
        event.type = ClientMessage;
        event.xclient.message_type = TEST_EVENT;
        // Format needs to be valid or a BadValue is generated
        event.xclient.format = 32;
    
        // Hijack StructureNotifyMask as we know we will be listening for it.
        XSendEvent(mDisplay, mWindow, False, StructureNotifyMask, &event);
    }
    
    void X11Window::processEvent(const XEvent &xEvent)
    {
        // TODO(cwallez) handle key presses and text events
        switch (xEvent.type)
        {
          case ButtonPress:
            {
                Event event;
                MouseButton button = MOUSEBUTTON_UNKNOWN;
                int wheelX = 0;
                int wheelY = 0;
    
                // The mouse wheel updates are sent via button events.
                switch (xEvent.xbutton.button)
                {
                  case Button4:
                    wheelY = 1;
                    break;
                  case Button5:
                    wheelY = -1;
                    break;
                  case 6:
                    wheelX = 1;
                    break;
                  case 7:
                    wheelX = -1;
                    break;
    
                  case Button1:
                    button = MOUSEBUTTON_LEFT;
                    break;
                  case Button2:
                    button = MOUSEBUTTON_MIDDLE;
                    break;
                  case Button3:
                    button = MOUSEBUTTON_RIGHT;
                    break;
                  case 8:
                    button = MOUSEBUTTON_BUTTON4;
                    break;
                  case 9:
                    button = MOUSEBUTTON_BUTTON5;
                    break;
    
                  default:
                    break;
                }
    
                if (wheelY != 0)
                {
                    event.Type = Event::EVENT_MOUSE_WHEEL_MOVED;
                    event.MouseWheel.Delta = wheelY;
                    pushEvent(event);
                }
    
                if (button != MOUSEBUTTON_UNKNOWN)
                {
                    event.Type = Event::EVENT_MOUSE_BUTTON_RELEASED;
                    event.MouseButton.Button = button;
                    event.MouseButton.X = xEvent.xbutton.x;
                    event.MouseButton.Y = xEvent.xbutton.y;
                    pushEvent(event);
                }
            }
            break;
    
          case ButtonRelease:
            {
                Event event;
                MouseButton button = MOUSEBUTTON_UNKNOWN;
    
                switch (xEvent.xbutton.button)
                {
                  case Button1:
                    button = MOUSEBUTTON_LEFT;
                    break;
                  case Button2:
                    button = MOUSEBUTTON_MIDDLE;
                    break;
                  case Button3:
                    button = MOUSEBUTTON_RIGHT;
                    break;
                  case 8:
                    button = MOUSEBUTTON_BUTTON4;
                    break;
                  case 9:
                    button = MOUSEBUTTON_BUTTON5;
                    break;
    
                  default:
                    break;
                }
    
                if (button != MOUSEBUTTON_UNKNOWN)
                {
                    event.Type = Event::EVENT_MOUSE_BUTTON_RELEASED;
                    event.MouseButton.Button = button;
                    event.MouseButton.X = xEvent.xbutton.x;
                    event.MouseButton.Y = xEvent.xbutton.y;
                    pushEvent(event);
                }
            }
            break;
    
          case EnterNotify:
            {
                Event event;
                event.Type = Event::EVENT_MOUSE_ENTERED;
                pushEvent(event);
            }
            break;
    
          case LeaveNotify:
            {
                Event event;
                event.Type = Event::EVENT_MOUSE_LEFT;
                pushEvent(event);
            }
            break;
    
          case MotionNotify:
            {
                Event event;
                event.Type = Event::EVENT_MOUSE_MOVED;
                event.MouseMove.X = xEvent.xmotion.x;
                event.MouseMove.Y = xEvent.xmotion.y;
                pushEvent(event);
            }
            break;
    
          case ConfigureNotify:
            {
                if (xEvent.xconfigure.width != mWidth || xEvent.xconfigure.height != mHeight)
                {
                    Event event;
                    event.Type = Event::EVENT_RESIZED;
                    event.Size.Width = xEvent.xconfigure.width;
                    event.Size.Height = xEvent.xconfigure.height;
                    pushEvent(event);
                }
                if (xEvent.xconfigure.x != mX || xEvent.xconfigure.y != mY)
                {
                    // Sometimes, the window manager reparents our window (for example
                    // when resizing) then the X and Y coordinates will be with respect to
                    // the new parent and not what the user wants to know. Use
                    // XTranslateCoordinates to get the coordinates on the screen.
                    int screen = DefaultScreen(mDisplay);
                    Window root = RootWindow(mDisplay, screen);
    
                    int x, y;
                    Window child;
                    XTranslateCoordinates(mDisplay, mWindow, root, 0, 0, &x, &y, &child);
    
                    if (x != mX || y != mY)
                    {
                        Event event;
                        event.Type = Event::EVENT_MOVED;
                        event.Move.X = x;
                        event.Move.Y = y;
                        pushEvent(event);
                    }
                }
            }
            break;
    
          case FocusIn:
            if (xEvent.xfocus.mode == NotifyNormal || xEvent.xfocus.mode == NotifyWhileGrabbed)
            {
                Event event;
                event.Type = Event::EVENT_GAINED_FOCUS;
                pushEvent(event);
            }
            break;
    
          case FocusOut:
            if (xEvent.xfocus.mode == NotifyNormal || xEvent.xfocus.mode == NotifyWhileGrabbed)
            {
                Event event;
                event.Type = Event::EVENT_LOST_FOCUS;
                pushEvent(event);
            }
            break;
    
          case DestroyNotify:
            // We already received WM_DELETE_WINDOW
            break;
    
          case ClientMessage:
            if (xEvent.xclient.message_type == WM_PROTOCOLS &&
                static_cast<Atom>(xEvent.xclient.data.l[0]) == WM_DELETE_WINDOW)
            {
                Event event;
                event.Type = Event::EVENT_CLOSED;
                pushEvent(event);
            }
            else if (xEvent.xclient.message_type == TEST_EVENT)
            {
                Event event;
                event.Type = Event::EVENT_TEST;
                pushEvent(event);
            }
            break;
        }
    }