• Show log

    Commit

  • Hash : 4e0e6f8a
    Author : Jamie Madill
    Date : 2017-02-17T11:06:03

    WebGL Compat: Add DEPTH_STENCIL renderbuffers.
    
    This special internal format was defined in the WebGL 1 spec as a
    special unsized format with at least 16 bits of depth and at least
    8 bits of stencil. Intenally ANGLE will translate this to packed
    24/8 depth/stencil.
    
    The new test is adapted from the WebGL test:
    conformance/renderbuffers/framebuffer-object-attachment
    
    BUG=angleproject:1708
    
    Change-Id: I44b03e41889eed02481f603b8d52c530dcfed5ce
    Reviewed-on: https://chromium-review.googlesource.com/442094
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    kc3_lang_org thodg_w www_kmx_io thodg_l thodg thodg_m
    Tags