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kc3-lang/angle/src/tests/compiler_tests/ConstructCompiler_test.cpp

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  • Author : Jamie Madill
    Date : 2018-11-27 11:34:27
    Hash : b980c563
    Message : Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>

  • src/tests/compiler_tests/ConstructCompiler_test.cpp
  • //
    // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ConstructCompiler_test.cpp
    //   Test the sh::ConstructCompiler interface with different parameters.
    //
    
    #include "GLSLANG/ShaderLang.h"
    #include "angle_gl.h"
    #include "gtest/gtest.h"
    
    // Test default parameters.
    TEST(ConstructCompilerTest, DefaultParameters)
    {
        ShBuiltInResources resources;
        sh::InitBuiltInResources(&resources);
        ShHandle compiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC,
                                                  SH_GLSL_COMPATIBILITY_OUTPUT, &resources);
        ASSERT_NE(nullptr, compiler);
    }
    
    // Test invalid MaxDrawBuffers zero.
    TEST(ConstructCompilerTest, InvalidMaxDrawBuffers)
    {
        ShBuiltInResources resources;
        sh::InitBuiltInResources(&resources);
        resources.MaxDrawBuffers = 0;
        ShHandle compiler        = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC,
                                                  SH_GLSL_COMPATIBILITY_OUTPUT, &resources);
        ASSERT_EQ(nullptr, compiler);
    }
    
    // Test invalid MaxDualSourceDrawBuffers zero.
    TEST(ConstructCompilerTest, InvalidMaxDualSourceDrawBuffers)
    {
        ShBuiltInResources resources;
        sh::InitBuiltInResources(&resources);
        resources.EXT_blend_func_extended  = 1;
        resources.MaxDualSourceDrawBuffers = 0;
        ShHandle compiler                  = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC,
                                                  SH_GLSL_COMPATIBILITY_OUTPUT, &resources);
        ASSERT_EQ(nullptr, compiler);
    }