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  • Hash : c9bdeff4
    Author : Jamie Madill
    Date : 2016-02-08T12:36:55

    D3D11: Refactor RenderTarget apply into StateManager11.
    
    This is a refactoring patch only, and doesn't change the behaviour.
    The intent is to make it easy to turn on the Framebuffer dirty bits
    in a subsequent patch, once we can cleanly handle textures and
    renderbuffers getting recreated.
    
    BUG=angleproject:1260
    
    Change-Id: Iaa5cfe222b020724e088eee5f1ae909b6f981a08
    Reviewed-on: https://chromium-review.googlesource.com/325423
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

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