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  • Hash : d20e80b8
    Author : Tobin Ehlis
    Date : 2018-08-17T10:02:24

    More EGL validation refactor
    
    Added separate Validate* functions for CopyBuffers(), BindTexImage(),
    ReleaseTexImage(), SwapInterval(), and BindAPI().
    For ValidateBindTexImage() the textureObject is set by validation when
    appropriate and then used in the core function to prevent replicating
    the textureObject look-up code.
    
    Bug: angleproject:798
    Change-Id: Ia32076a10aa0b044c2bdc8e2e24dd36d002c5022
    Reviewed-on: https://chromium-review.googlesource.com/1180090
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Tobin Ehlis <tobine@google.com>
    

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