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kc3-lang/angle/src/compiler/translator/OutputESSL.cpp

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  • Author : Olli Etuaho
    Date : 2017-07-13 16:07:26
    Hash : a5e693af
    Message : Make unique id counter a member of TSymbolTable This makes unique id counting thread-safe. BUG=angleproject:624 TEST=angle_unittests Change-Id: Ie0f2c7e574470b39750d37d2181c790bc874b275 Reviewed-on: https://chromium-review.googlesource.com/570419 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/compiler/translator/OutputESSL.cpp
  • //
    // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/OutputESSL.h"
    
    namespace sh
    {
    
    TOutputESSL::TOutputESSL(TInfoSinkBase &objSink,
                             ShArrayIndexClampingStrategy clampingStrategy,
                             ShHashFunction64 hashFunction,
                             NameMap &nameMap,
                             TSymbolTable *symbolTable,
                             sh::GLenum shaderType,
                             int shaderVersion,
                             bool forceHighp,
                             ShCompileOptions compileOptions)
        : TOutputGLSLBase(objSink,
                          clampingStrategy,
                          hashFunction,
                          nameMap,
                          symbolTable,
                          shaderType,
                          shaderVersion,
                          SH_ESSL_OUTPUT,
                          compileOptions),
          mForceHighp(forceHighp)
    {
    }
    
    bool TOutputESSL::writeVariablePrecision(TPrecision precision)
    {
        if (precision == EbpUndefined)
            return false;
    
        TInfoSinkBase &out = objSink();
        if (mForceHighp)
            out << getPrecisionString(EbpHigh);
        else
            out << getPrecisionString(precision);
        return true;
    }
    
    }  // namespace sh