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kc3-lang/angle/src/common/angleutils.cpp

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  • Author : Jamie Madill
    Date : 2017-10-12 12:31:51
    Hash : 42975644
    Message : Move incomplete texture logic to shared helper. The incomplete texture handling is similar between the D3D and Vulkan back-ends. We create 1x1 textures, initialize them to black, and bind them when we detect incomplete textures. We would also bind incomplete textures when we detect feedback loops. In the GL back-end, we wouldn't detect feedback loops, and would allow the driver to handle incompleteness. Instead implement this in a shared helper class, and do the feedback loop detection in the front-end for every back-end. This makes our behaviour more consistent between back-ends, and prevents undefined behaviour. Because initializing multisample textures is tricky (they can't be updated with TexImage calls) we do a bit of a workaround so the back-end can clear the incomplete multisample texture initially. This progresses the initial Vulkan textures implementation. BUG=angleproject:2167 Change-Id: I79ddcc0711fcc986f2578a52ac6f701231d241ac Reviewed-on: https://chromium-review.googlesource.com/700993 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/common/angleutils.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "common/angleutils.h"
    #include "common/debug.h"
    
    #include <stdio.h>
    
    #include <limits>
    #include <vector>
    
    namespace angle
    {
    // dirtyPointer is a special value that will make the comparison with any valid pointer fail and
    // force the renderer to re-apply the state.
    const uintptr_t DirtyPointer = std::numeric_limits<uintptr_t>::max();
    }
    
    std::string ArrayString(unsigned int i)
    {
        // We assume that UINT_MAX and GL_INVALID_INDEX are equal.
        ASSERT(i != UINT_MAX);
    
        std::stringstream strstr;
        strstr << "[";
        strstr << i;
        strstr << "]";
        return strstr.str();
    }
    
    std::string ArrayIndexString(const std::vector<unsigned int> &indices)
    {
        std::stringstream strstr;
    
        for (auto indicesIt = indices.rbegin(); indicesIt != indices.rend(); ++indicesIt)
        {
            // We assume that UINT_MAX and GL_INVALID_INDEX are equal.
            ASSERT(*indicesIt != UINT_MAX);
            strstr << "[";
            strstr << (*indicesIt);
            strstr << "]";
        }
    
        return strstr.str();
    }
    
    size_t FormatStringIntoVector(const char *fmt, va_list vararg, std::vector<char>& outBuffer)
    {
        // The state of the va_list passed to vsnprintf is undefined after the call, do a copy in case
        // we need to grow the buffer.
        va_list varargCopy;
        va_copy(varargCopy, vararg);
    
        // Attempt to just print to the current buffer
        int len = vsnprintf(&(outBuffer.front()), outBuffer.size(), fmt, varargCopy);
        va_end(varargCopy);
    
        if (len < 0 || static_cast<size_t>(len) >= outBuffer.size())
        {
            // Buffer was not large enough, calculate the required size and resize the buffer
            len = vsnprintf(nullptr, 0, fmt, vararg);
            outBuffer.resize(len + 1);
    
            // Print again
            va_copy(varargCopy, vararg);
            len = vsnprintf(&(outBuffer.front()), outBuffer.size(), fmt, varargCopy);
            va_end(varargCopy);
        }
        ASSERT(len >= 0);
        return static_cast<size_t>(len);
    }