Hash :
bdf2d80f
Author :
Date :
2013-02-28T23:16:20
Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer
// objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105.
#ifndef LIBGLESV2_FRAMEBUFFER_H_
#define LIBGLESV2_FRAMEBUFFER_H_
#include "common/angleutils.h"
#include "common/RefCountObject.h"
namespace rx
{
class Renderer;
}
namespace gl
{
class Renderbuffer;
class Colorbuffer;
class Depthbuffer;
class Stencilbuffer;
class DepthStencilbuffer;
class Framebuffer
{
public:
explicit Framebuffer(rx::Renderer *renderer);
virtual ~Framebuffer();
void setColorbuffer(GLenum type, GLuint colorbuffer);
void setDepthbuffer(GLenum type, GLuint depthbuffer);
void setStencilbuffer(GLenum type, GLuint stencilbuffer);
void detachTexture(GLuint texture);
void detachRenderbuffer(GLuint renderbuffer);
unsigned int getRenderTargetSerial();
unsigned int getDepthbufferSerial();
unsigned int getStencilbufferSerial();
Renderbuffer *getColorbuffer();
Renderbuffer *getDepthbuffer();
Renderbuffer *getStencilbuffer();
Renderbuffer *getDepthOrStencilbuffer();
GLenum getColorbufferType();
GLenum getDepthbufferType();
GLenum getStencilbufferType();
GLuint getColorbufferHandle();
GLuint getDepthbufferHandle();
GLuint getStencilbufferHandle();
bool hasStencil();
int getSamples();
virtual GLenum completeness();
protected:
GLenum mColorbufferType;
BindingPointer<Renderbuffer> mColorbufferPointer;
GLenum mDepthbufferType;
BindingPointer<Renderbuffer> mDepthbufferPointer;
GLenum mStencilbufferType;
BindingPointer<Renderbuffer> mStencilbufferPointer;
rx::Renderer *mRenderer;
private:
DISALLOW_COPY_AND_ASSIGN(Framebuffer);
Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
};
class DefaultFramebuffer : public Framebuffer
{
public:
DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
virtual GLenum completeness();
private:
DISALLOW_COPY_AND_ASSIGN(DefaultFramebuffer);
};
}
#endif // LIBGLESV2_FRAMEBUFFER_H_