Hash :
486d9e9b
Author :
Date :
2013-02-28T23:15:41
Remove a lot of unnecessary include files and break include chains. This should speed up incremental compile times when modifying headers, by reducing the number of dependencies. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Query.h: Defines the gl::Query class
#ifndef LIBGLESV2_QUERY_H_
#define LIBGLESV2_QUERY_H_
#define GL_APICALL
#include <GLES2/gl2.h>
#include "common/angleutils.h"
#include "common/RefCountObject.h"
namespace rx
{
class Renderer;
class QueryImpl;
}
namespace gl
{
class Query : public RefCountObject
{
public:
Query(rx::Renderer *renderer, GLenum type, GLuint id);
virtual ~Query();
void begin();
void end();
GLuint getResult();
GLboolean isResultAvailable();
GLenum getType() const;
private:
DISALLOW_COPY_AND_ASSIGN(Query);
rx::QueryImpl *mQuery;
};
}
#endif // LIBGLESV2_QUERY_H_