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  • Hash : 94ac7b78
    Author : Zhenyao Mo
    Date : 2014-10-15T18:22:08

    Invariant related processing.
    
    * Fix a bug in PreProcessor for STDGL pragma.
    * Record all invariant settings and set them in ShaderVariable.
    * Write #pragma STDGL invariant(all) in GL
    
    BUG=angle:776
    TEST=https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/shaders-with-invariance.html
    
    Change-Id: Ie28b75480deed79f0c9f26e3b98f1778d1290182
    Reviewed-on: https://chromium-review.googlesource.com/223610
    Tested-by: Zhenyao Mo <zmo@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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