Hash :
bccb0d56
        
        Author :
  
        
        Date :
2021-05-11T13:53:05
        
      
Add messages for framebuffer completeness errors. This also creates a common code path for all framebuffer completeness errors (FramebufferStatus::Incomplete) which helps for adding a debug breakpoint. Bug: angleproject:5949 Change-Id: Ib102dbf86e020777e56c6dc6b78dda8ebdba2127 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2888110 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferImpl_mock.h:
//   Defines a mock of the FramebufferImpl class.
//
#ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPLMOCK_H_
#define LIBANGLE_RENDERER_FRAMEBUFFERIMPLMOCK_H_
#include "gmock/gmock.h"
#include "libANGLE/renderer/FramebufferImpl.h"
namespace rx
{
class MockFramebufferImpl : public rx::FramebufferImpl
{
  public:
    MockFramebufferImpl() : rx::FramebufferImpl(gl::FramebufferState(rx::Serial())) {}
    virtual ~MockFramebufferImpl() { destructor(); }
    MOCK_METHOD3(discard, angle::Result(const gl::Context *, size_t, const GLenum *));
    MOCK_METHOD3(invalidate, angle::Result(const gl::Context *, size_t, const GLenum *));
    MOCK_METHOD4(invalidateSub,
                 angle::Result(const gl::Context *, size_t, const GLenum *, const gl::Rectangle &));
    MOCK_METHOD2(clear, angle::Result(const gl::Context *, GLbitfield));
    MOCK_METHOD4(clearBufferfv, angle::Result(const gl::Context *, GLenum, GLint, const GLfloat *));
    MOCK_METHOD4(clearBufferuiv, angle::Result(const gl::Context *, GLenum, GLint, const GLuint *));
    MOCK_METHOD4(clearBufferiv, angle::Result(const gl::Context *, GLenum, GLint, const GLint *));
    MOCK_METHOD5(clearBufferfi, angle::Result(const gl::Context *, GLenum, GLint, GLfloat, GLint));
    MOCK_METHOD7(readPixels,
                 angle::Result(const gl::Context *,
                               const gl::Rectangle &,
                               GLenum,
                               GLenum,
                               const gl::PixelPackState &,
                               gl::Buffer *,
                               void *));
    MOCK_CONST_METHOD3(getSamplePosition, angle::Result(const gl::Context *, size_t, GLfloat *));
    MOCK_METHOD5(blit,
                 angle::Result(const gl::Context *,
                               const gl::Rectangle &,
                               const gl::Rectangle &,
                               GLbitfield,
                               GLenum));
    MOCK_CONST_METHOD1(checkStatus, gl::FramebufferStatus(const gl::Context *));
    MOCK_METHOD4(syncState,
                 angle::Result(const gl::Context *,
                               GLenum,
                               const gl::Framebuffer::DirtyBits &,
                               gl::Command command));
    MOCK_METHOD0(destructor, void());
};
inline ::testing::NiceMock<MockFramebufferImpl> *MakeFramebufferMock()
{
    ::testing::NiceMock<MockFramebufferImpl> *framebufferImpl =
        new ::testing::NiceMock<MockFramebufferImpl>();
    // TODO(jmadill): add ON_CALLS for other returning methods
    ON_CALL(*framebufferImpl, checkStatus(testing::_))
        .WillByDefault(::testing::Return(gl::FramebufferStatus::Complete()));
    // We must mock the destructor since NiceMock doesn't work for destructors.
    EXPECT_CALL(*framebufferImpl, destructor()).Times(1).RetiresOnSaturation();
    return framebufferImpl;
}
}  // namespace rx
#endif  // LIBANGLE_RENDERER_FRAMEBUFFERIMPLMOCK_H_