Hash :
9d737966
Author :
Date :
2019-08-14T12:25:12
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183
//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// IndexBuffer.cpp: Defines the abstract IndexBuffer class and IndexBufferInterface
// class with derivations, classes that perform graphics API agnostic index buffer operations.
#include "libANGLE/renderer/d3d/IndexBuffer.h"
#include "libANGLE/Context.h"
#include "libANGLE/renderer/d3d/ContextD3D.h"
namespace rx
{
unsigned int IndexBuffer::mNextSerial = 1;
IndexBuffer::IndexBuffer()
{
updateSerial();
}
IndexBuffer::~IndexBuffer() {}
unsigned int IndexBuffer::getSerial() const
{
return mSerial;
}
void IndexBuffer::updateSerial()
{
mSerial = mNextSerial++;
}
IndexBufferInterface::IndexBufferInterface(BufferFactoryD3D *factory, bool dynamic)
{
mIndexBuffer = factory->createIndexBuffer();
mDynamic = dynamic;
mWritePosition = 0;
}
IndexBufferInterface::~IndexBufferInterface()
{
if (mIndexBuffer)
{
delete mIndexBuffer;
}
}
gl::DrawElementsType IndexBufferInterface::getIndexType() const
{
return mIndexBuffer->getIndexType();
}
unsigned int IndexBufferInterface::getBufferSize() const
{
return mIndexBuffer->getBufferSize();
}
unsigned int IndexBufferInterface::getSerial() const
{
return mIndexBuffer->getSerial();
}
angle::Result IndexBufferInterface::mapBuffer(const gl::Context *context,
unsigned int size,
void **outMappedMemory,
unsigned int *streamOffset)
{
// Protect against integer overflow
bool check = (mWritePosition + size < mWritePosition);
ANGLE_CHECK(GetImplAs<ContextD3D>(context), !check,
"Mapping of internal index buffer would cause an integer overflow.",
GL_OUT_OF_MEMORY);
angle::Result error = mIndexBuffer->mapBuffer(context, mWritePosition, size, outMappedMemory);
if (error == angle::Result::Stop)
{
if (outMappedMemory)
{
*outMappedMemory = nullptr;
}
return error;
}
if (streamOffset)
{
*streamOffset = mWritePosition;
}
mWritePosition += size;
return angle::Result::Continue;
}
angle::Result IndexBufferInterface::unmapBuffer(const gl::Context *context)
{
return mIndexBuffer->unmapBuffer(context);
}
IndexBuffer *IndexBufferInterface::getIndexBuffer() const
{
return mIndexBuffer;
}
unsigned int IndexBufferInterface::getWritePosition() const
{
return mWritePosition;
}
void IndexBufferInterface::setWritePosition(unsigned int writePosition)
{
mWritePosition = writePosition;
}
angle::Result IndexBufferInterface::discard(const gl::Context *context)
{
return mIndexBuffer->discard(context);
}
angle::Result IndexBufferInterface::setBufferSize(const gl::Context *context,
unsigned int bufferSize,
gl::DrawElementsType indexType)
{
if (mIndexBuffer->getBufferSize() == 0)
{
return mIndexBuffer->initialize(context, bufferSize, indexType, mDynamic);
}
else
{
return mIndexBuffer->setSize(context, bufferSize, indexType);
}
}
StreamingIndexBufferInterface::StreamingIndexBufferInterface(BufferFactoryD3D *factory)
: IndexBufferInterface(factory, true)
{}
StreamingIndexBufferInterface::~StreamingIndexBufferInterface() {}
angle::Result StreamingIndexBufferInterface::reserveBufferSpace(const gl::Context *context,
unsigned int size,
gl::DrawElementsType indexType)
{
unsigned int curBufferSize = getBufferSize();
unsigned int writePos = getWritePosition();
if (size > curBufferSize)
{
ANGLE_TRY(setBufferSize(context, std::max(size, 2 * curBufferSize), indexType));
setWritePosition(0);
}
else if (writePos + size > curBufferSize || writePos + size < writePos)
{
ANGLE_TRY(discard(context));
setWritePosition(0);
}
return angle::Result::Continue;
}
StaticIndexBufferInterface::StaticIndexBufferInterface(BufferFactoryD3D *factory)
: IndexBufferInterface(factory, false)
{}
StaticIndexBufferInterface::~StaticIndexBufferInterface() {}
angle::Result StaticIndexBufferInterface::reserveBufferSpace(const gl::Context *context,
unsigned int size,
gl::DrawElementsType indexType)
{
unsigned int curSize = getBufferSize();
if (curSize == 0)
{
return setBufferSize(context, size, indexType);
}
ASSERT(curSize >= size && indexType == getIndexType());
return angle::Result::Continue;
}
} // namespace rx