Hash :
6136620b
Author :
Date :
2021-03-25T15:43:06
Reland "EGL: GLES: Implement GL_EXT_protected_textures" This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa This removes changes in gl backend. Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "libANGLE/renderer/gl/MemoryObjectGL.h"
#include "libANGLE/Context.h"
#include "libANGLE/queryconversions.h"
#include "libANGLE/renderer/gl/ContextGL.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
#include "libANGLE/renderer/gl/renderergl_utils.h"
namespace rx
{
MemoryObjectGL::MemoryObjectGL(GLuint memoryObject) : mMemoryObject(memoryObject)
{
ASSERT(mMemoryObject != 0);
}
MemoryObjectGL::~MemoryObjectGL()
{
ASSERT(mMemoryObject == 0);
}
void MemoryObjectGL::onDestroy(const gl::Context *context)
{
const FunctionsGL *functions = GetFunctionsGL(context);
functions->deleteMemoryObjectsEXT(1, &mMemoryObject);
mMemoryObject = 0;
}
angle::Result MemoryObjectGL::setDedicatedMemory(const gl::Context *context, bool dedicatedMemory)
{
const FunctionsGL *functions = GetFunctionsGL(context);
GLint params = gl::ConvertToGLBoolean(dedicatedMemory);
ANGLE_GL_TRY(context, functions->memoryObjectParameterivEXT(
mMemoryObject, GL_DEDICATED_MEMORY_OBJECT_EXT, ¶ms));
return angle::Result::Continue;
}
angle::Result MemoryObjectGL::setProtectedMemory(const gl::Context *context, bool protectedMemory)
{
ANGLE_UNUSED_VARIABLE(context);
ANGLE_UNUSED_VARIABLE(protectedMemory);
return angle::Result::Continue;
}
angle::Result MemoryObjectGL::importFd(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLint fd)
{
const FunctionsGL *functions = GetFunctionsGL(context);
ANGLE_GL_TRY(context,
functions->importMemoryFdEXT(mMemoryObject, size, ToGLenum(handleType), fd));
return angle::Result::Continue;
}
angle::Result MemoryObjectGL::importZirconHandle(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLuint handle)
{
UNREACHABLE();
return angle::Result::Stop;
}
GLuint MemoryObjectGL::getMemoryObjectID() const
{
return mMemoryObject;
}
} // namespace rx