Hash :
8e7d9d6c
Author :
Date :
2019-10-04T18:19:32
Add EGL_ANGLE_device_cgl extension. Supports querying the CGLContextObj and CGLPixelFormatObj associated with ANGLE's underlying OpenGL context on macOS. Minor refactorings to implementation of device attribute queries on all platforms. Bug: angleproject:3973 Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DeviceNULL.cpp:
// Implements the class methods for DeviceNULL.
//
#include "libANGLE/renderer/null/DeviceNULL.h"
#include "common/debug.h"
namespace rx
{
DeviceNULL::DeviceNULL() : DeviceImpl() {}
DeviceNULL::~DeviceNULL() {}
egl::Error DeviceNULL::initialize()
{
return egl::NoError();
}
egl::Error DeviceNULL::getAttribute(const egl::Display *display, EGLint attribute, void **outValue)
{
UNIMPLEMENTED();
return egl::EglBadAccess();
}
EGLint DeviceNULL::getType()
{
return 0;
}
void DeviceNULL::generateExtensions(egl::DeviceExtensions *outExtensions) const {}
} // namespace rx