Hash :
33e30205
        
        Author :
  
        
        Date :
2020-10-17T19:03:45
        
      
Vulkan: sRGB cleanups. A few fixes to how we check for the sRGB override in the TextureVk class. In at least one instance there was a potential edge case where in syncState we might not create the Texture with the mutable bit the second time through the function. Bug: angleproject:5176 Change-Id: I4f1ca6e469b10514c3a0de3120be9ade62568084 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482292 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SamplerVk.h:
//    Defines the class interface for SamplerVk, implementing SamplerImpl.
//
#ifndef LIBANGLE_RENDERER_VULKAN_SAMPLERVK_H_
#define LIBANGLE_RENDERER_VULKAN_SAMPLERVK_H_
#include "libANGLE/renderer/SamplerImpl.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/vk_helpers.h"
namespace rx
{
class SamplerVk : public SamplerImpl
{
  public:
    SamplerVk(const gl::SamplerState &state);
    ~SamplerVk() override;
    void onDestroy(const gl::Context *context) override;
    angle::Result syncState(const gl::Context *context, const bool dirty) override;
    const vk::SamplerHelper &getSampler() const
    {
        ASSERT(mSampler.valid());
        return mSampler.get();
    }
  private:
    vk::SamplerBinding mSampler;
};
}  // namespace rx
#endif  // LIBANGLE_RENDERER_VULKAN_SAMPLERVK_H_