Hash :
22b51592
Author :
Date :
2023-04-04T20:52:25
Implement fast GetCurrentThreadId() function. This function is 7-8x faster than GetCurrentThreadUniqueId() on Android. This CL is required for future CLs related with Global and Context mutexes. Test: angle_unittests --gtest_filter=SystemUtils.GetCurrentThreadId Bug: angleproject:8101 Change-Id: I4023b83510708ce242f4863b5cb12c6eef15e0a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4401939 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// system_utils.h: declaration of OS-specific utility functions
#ifndef COMMON_SYSTEM_UTILS_H_
#define COMMON_SYSTEM_UTILS_H_
#include "common/Optional.h"
#include "common/angleutils.h"
#include <functional>
#include <string>
#include <string_view>
namespace angle
{
std::string GetExecutableName();
std::string GetExecutablePath();
std::string GetExecutableDirectory();
std::string GetModuleDirectory();
const char *GetSharedLibraryExtension();
const char *GetExecutableExtension();
char GetPathSeparator();
Optional<std::string> GetCWD();
bool SetCWD(const char *dirName);
bool SetEnvironmentVar(const char *variableName, const char *value);
bool UnsetEnvironmentVar(const char *variableName);
bool GetBoolEnvironmentVar(const char *variableName);
std::string GetEnvironmentVar(const char *variableName);
std::string GetEnvironmentVarOrUnCachedAndroidProperty(const char *variableName,
const char *propertyName);
std::string GetAndSetEnvironmentVarOrUnCachedAndroidProperty(const char *variableName,
const char *propertyName);
std::string GetEnvironmentVarOrAndroidProperty(const char *variableName, const char *propertyName);
const char *GetPathSeparatorForEnvironmentVar();
bool PrependPathToEnvironmentVar(const char *variableName, const char *path);
bool IsDirectory(const char *filename);
bool IsFullPath(std::string dirName);
std::string GetRootDirectory();
std::string ConcatenatePath(std::string first, std::string second);
Optional<std::string> GetTempDirectory();
Optional<std::string> CreateTemporaryFileInDirectory(const std::string &directory);
Optional<std::string> CreateTemporaryFile();
#if defined(ANGLE_PLATFORM_POSIX)
// Same as CreateTemporaryFileInDirectory(), but allows for supplying an extension.
Optional<std::string> CreateTemporaryFileInDirectoryWithExtension(const std::string &directory,
const std::string &extension);
#endif
// Get absolute time in seconds. Use this function to get an absolute time with an unknown origin.
double GetCurrentSystemTime();
// Get CPU time for current process in seconds.
double GetCurrentProcessCpuTime();
// Unique thread id (std::this_thread::get_id() gets recycled!)
uint64_t GetCurrentThreadUniqueId();
// Fast function to get thread id when performance is critical (may be recycled).
// On Android 7-8x faster than GetCurrentThreadUniqueId().
ThreadId GetCurrentThreadId();
// Returns id that does not represent a thread.
ThreadId InvalidThreadId();
// Run an application and get the output. Gets a nullptr-terminated set of args to execute the
// application with, and returns the stdout and stderr outputs as well as the exit code.
//
// Pass nullptr for stdoutOut/stderrOut if you don't need to capture. exitCodeOut is required.
//
// Returns false if it fails to actually execute the application.
bool RunApp(const std::vector<const char *> &args,
std::string *stdoutOut,
std::string *stderrOut,
int *exitCodeOut);
// Use SYSTEM_DIR to bypass loading ANGLE libraries with the same name as system DLLS
// (e.g. opengl32.dll)
enum class SearchType
{
// Try to find the library in the same directory as the current module
ModuleDir,
// Load the library from the system directories
SystemDir,
// Get a reference to an already loaded shared library.
AlreadyLoaded,
};
void *OpenSystemLibrary(const char *libraryName, SearchType searchType);
void *OpenSystemLibraryWithExtension(const char *libraryName, SearchType searchType);
void *OpenSystemLibraryAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut);
void *OpenSystemLibraryWithExtensionAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut);
void *GetLibrarySymbol(void *libraryHandle, const char *symbolName);
std::string GetLibraryPath(void *libraryHandle);
void CloseSystemLibrary(void *libraryHandle);
class Library : angle::NonCopyable
{
public:
Library() {}
Library(void *libraryHandle) : mLibraryHandle(libraryHandle) {}
~Library() { close(); }
[[nodiscard]] bool open(const char *libraryName, SearchType searchType)
{
close();
mLibraryHandle = OpenSystemLibrary(libraryName, searchType);
return mLibraryHandle != nullptr;
}
[[nodiscard]] bool openWithExtension(const char *libraryName, SearchType searchType)
{
close();
mLibraryHandle = OpenSystemLibraryWithExtension(libraryName, searchType);
return mLibraryHandle != nullptr;
}
[[nodiscard]] bool openAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut)
{
close();
mLibraryHandle = OpenSystemLibraryAndGetError(libraryName, searchType, errorOut);
return mLibraryHandle != nullptr;
}
[[nodiscard]] bool openWithExtensionAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut)
{
close();
mLibraryHandle =
OpenSystemLibraryWithExtensionAndGetError(libraryName, searchType, errorOut);
return mLibraryHandle != nullptr;
}
void close()
{
if (mLibraryHandle)
{
CloseSystemLibrary(mLibraryHandle);
mLibraryHandle = nullptr;
}
}
void *getSymbol(const char *symbolName) { return GetLibrarySymbol(mLibraryHandle, symbolName); }
void *getNative() const { return mLibraryHandle; }
std::string getPath() const { return GetLibraryPath(mLibraryHandle); }
template <typename FuncT>
void getAs(const char *symbolName, FuncT *funcOut)
{
*funcOut = reinterpret_cast<FuncT>(getSymbol(symbolName));
}
private:
void *mLibraryHandle = nullptr;
};
Library *OpenSharedLibrary(const char *libraryName, SearchType searchType);
Library *OpenSharedLibraryWithExtension(const char *libraryName, SearchType searchType);
Library *OpenSharedLibraryAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut);
Library *OpenSharedLibraryWithExtensionAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut);
// Returns true if the process is currently being debugged.
bool IsDebuggerAttached();
// Calls system APIs to break into the debugger.
void BreakDebugger();
uint64_t GetProcessMemoryUsageKB();
bool ProtectMemory(uintptr_t start, size_t size);
bool UnprotectMemory(uintptr_t start, size_t size);
size_t GetPageSize();
// Return type of the PageFaultCallback
enum class PageFaultHandlerRangeType
{
// The memory address was known by the page fault handler
InRange,
// The memory address was not in the page fault handler's range
// and the signal will be forwarded to the default page handler.
OutOfRange,
};
using PageFaultCallback = std::function<PageFaultHandlerRangeType(uintptr_t)>;
class PageFaultHandler : angle::NonCopyable
{
public:
PageFaultHandler(PageFaultCallback callback);
virtual ~PageFaultHandler();
// Registers OS level page fault handler for memory protection signals
// and enables reception on PageFaultCallback
virtual bool enable() = 0;
// Unregisters OS level page fault handler and deactivates PageFaultCallback
virtual bool disable() = 0;
protected:
PageFaultCallback mCallback;
};
// Creates single instance page fault handler
PageFaultHandler *CreatePageFaultHandler(PageFaultCallback callback);
#ifdef ANGLE_PLATFORM_WINDOWS
// Convert an UTF-16 wstring to an UTF-8 string.
std::string Narrow(const std::wstring_view &utf16);
// Convert an UTF-8 string to an UTF-16 wstring.
std::wstring Widen(const std::string_view &utf8);
#endif
std::string StripFilenameFromPath(const std::string &path);
#if defined(ANGLE_PLATFORM_LINUX) || defined(ANGLE_PLATFORM_WINDOWS)
// Use C++ thread_local which is about 2x faster than std::this_thread::get_id()
ANGLE_INLINE ThreadId GetCurrentThreadId()
{
thread_local int tls;
return static_cast<ThreadId>(reinterpret_cast<uintptr_t>(&tls));
}
ANGLE_INLINE ThreadId InvalidThreadId()
{
return -1;
}
#else
// Default. Fastest on Android (about the same as `pthread_self` and a bit faster then `gettid`).
ANGLE_INLINE ThreadId GetCurrentThreadId()
{
return std::this_thread::get_id();
}
ANGLE_INLINE ThreadId InvalidThreadId()
{
return ThreadId();
}
#endif
} // namespace angle
#endif // COMMON_SYSTEM_UTILS_H_