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kc3-lang/angle/src/tests/test_utils/angle_test_configs.h

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  • Author : Tim Van Patten
    Date : 2021-02-03 14:02:55
    Hash : baf64903
    Message : Allow small compressed mip level copies Update ValidateCopyImageSubDataBase() to take into consideration if the entire mip level is being written, even if the size of the mip level is smaller than the compressed block size. This also uncovered a bug in ImageHelper::initializeNonZeroMemory() where the image extents are not at least as large as the compressed format block size: VUID-vkCmdCopyBufferToImage-imageExtent-00207 This CL adds isAllocateNonZeroMemoryEnabled() to allow skipping the test when that feature is enabled while that bug is chased. Bug: angleproject:5592 Bug: angleproject:5634 Bug: angleproject:5643 Test: Texture2DTestES3.CopyCompressedImageMipMaps Change-Id: I0381e0d3490fb148604b61dc3bae8f96ba8b5f8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2673069 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/tests/test_utils/angle_test_configs.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef ANGLE_TEST_CONFIGS_H_
    #define ANGLE_TEST_CONFIGS_H_
    
    // On Linux EGL/egl.h includes X.h which does defines for some very common
    // names that are used by gtest (like None and Bool) and causes a lot of
    // compilation errors. To work around this, even if this file doesn't use it,
    // we include gtest before EGL so that it compiles fine in other files that
    // want to use gtest.
    #include <gtest/gtest.h>
    
    #include <EGL/egl.h>
    #include <EGL/eglext.h>
    
    #include "angle_test_instantiate.h"
    #include "util/EGLPlatformParameters.h"
    
    namespace angle
    {
    
    struct PlatformParameters
    {
        PlatformParameters();
        PlatformParameters(EGLint majorVersion,
                           EGLint minorVersion,
                           const EGLPlatformParameters &eglPlatformParameters);
        PlatformParameters(EGLint majorVersion, EGLint minorVersion, GLESDriverType driver);
    
        EGLint getRenderer() const;
        EGLint getDeviceType() const;
        bool isSwiftshader() const;
        EGLint getAllocateNonZeroMemoryFeature() const;
    
        void initDefaultParameters();
    
        auto tie() const
        {
            return std::tie(driver, noFixture, eglParameters, majorVersion, minorVersion);
        }
    
        GLESDriverType driver;
        bool noFixture;
        EGLPlatformParameters eglParameters;
        EGLint majorVersion;
        EGLint minorVersion;
    };
    
    const char *GetRendererName(EGLint renderer);
    
    bool operator<(const PlatformParameters &a, const PlatformParameters &b);
    bool operator==(const PlatformParameters &a, const PlatformParameters &b);
    std::ostream &operator<<(std::ostream &stream, const PlatformParameters &pp);
    
    // EGL platforms
    namespace egl_platform
    {
    
    EGLPlatformParameters DEFAULT();
    EGLPlatformParameters DEFAULT_NULL();
    
    EGLPlatformParameters D3D9();
    EGLPlatformParameters D3D9_NULL();
    EGLPlatformParameters D3D9_REFERENCE();
    
    EGLPlatformParameters D3D11();
    EGLPlatformParameters D3D11_PRESENT_PATH_FAST();
    EGLPlatformParameters D3D11_FL11_1();
    EGLPlatformParameters D3D11_FL11_0();
    EGLPlatformParameters D3D11_FL10_1();
    EGLPlatformParameters D3D11_FL10_0();
    EGLPlatformParameters D3D11_FL9_3();
    
    EGLPlatformParameters D3D11_NULL();
    
    EGLPlatformParameters D3D11_WARP();
    EGLPlatformParameters D3D11_FL11_1_WARP();
    EGLPlatformParameters D3D11_FL11_0_WARP();
    EGLPlatformParameters D3D11_FL10_1_WARP();
    EGLPlatformParameters D3D11_FL10_0_WARP();
    EGLPlatformParameters D3D11_FL9_3_WARP();
    
    EGLPlatformParameters D3D11_REFERENCE();
    EGLPlatformParameters D3D11_FL11_1_REFERENCE();
    EGLPlatformParameters D3D11_FL11_0_REFERENCE();
    EGLPlatformParameters D3D11_FL10_1_REFERENCE();
    EGLPlatformParameters D3D11_FL10_0_REFERENCE();
    EGLPlatformParameters D3D11_FL9_3_REFERENCE();
    
    EGLPlatformParameters OPENGL();
    EGLPlatformParameters OPENGL(EGLint major, EGLint minor);
    EGLPlatformParameters OPENGL_NULL();
    
    EGLPlatformParameters OPENGLES();
    EGLPlatformParameters OPENGLES(EGLint major, EGLint minor);
    EGLPlatformParameters OPENGLES_NULL();
    
    EGLPlatformParameters OPENGL_OR_GLES();
    EGLPlatformParameters OPENGL_OR_GLES(EGLint major, EGLint minor);
    EGLPlatformParameters OPENGL_OR_GLES_NULL();
    
    EGLPlatformParameters VULKAN();
    EGLPlatformParameters VULKAN_NULL();
    EGLPlatformParameters VULKAN_SWIFTSHADER();
    
    }  // namespace egl_platform
    
    // ANGLE tests platforms
    PlatformParameters ES1_D3D9();
    PlatformParameters ES2_D3D9();
    
    PlatformParameters ES1_D3D11();
    PlatformParameters ES2_D3D11();
    PlatformParameters ES2_D3D11_PRESENT_PATH_FAST();
    PlatformParameters ES2_D3D11_FL11_0();
    PlatformParameters ES2_D3D11_FL10_1();
    PlatformParameters ES2_D3D11_FL10_0();
    PlatformParameters ES2_D3D11_FL9_3();
    
    PlatformParameters ES2_D3D11_WARP();
    PlatformParameters ES2_D3D11_FL11_0_WARP();
    PlatformParameters ES2_D3D11_FL10_1_WARP();
    PlatformParameters ES2_D3D11_FL10_0_WARP();
    PlatformParameters ES2_D3D11_FL9_3_WARP();
    
    PlatformParameters ES2_D3D11_REFERENCE();
    PlatformParameters ES2_D3D11_FL11_0_REFERENCE();
    PlatformParameters ES2_D3D11_FL10_1_REFERENCE();
    PlatformParameters ES2_D3D11_FL10_0_REFERENCE();
    PlatformParameters ES2_D3D11_FL9_3_REFERENCE();
    
    PlatformParameters ES3_D3D11();
    PlatformParameters ES3_D3D11_FL11_1();
    PlatformParameters ES3_D3D11_FL11_0();
    PlatformParameters ES3_D3D11_FL10_1();
    PlatformParameters ES31_D3D11();
    PlatformParameters ES31_D3D11_FL11_1();
    PlatformParameters ES31_D3D11_FL11_0();
    
    PlatformParameters ES3_D3D11_WARP();
    PlatformParameters ES3_D3D11_FL11_1_WARP();
    PlatformParameters ES3_D3D11_FL11_0_WARP();
    PlatformParameters ES3_D3D11_FL10_1_WARP();
    
    PlatformParameters ES1_OPENGL();
    PlatformParameters ES2_OPENGL();
    PlatformParameters ES2_OPENGL(EGLint major, EGLint minor);
    PlatformParameters ES3_OPENGL();
    PlatformParameters ES3_OPENGL(EGLint major, EGLint minor);
    PlatformParameters ES31_OPENGL();
    PlatformParameters ES31_OPENGL(EGLint major, EGLint minor);
    
    PlatformParameters ES1_OPENGLES();
    PlatformParameters ES2_OPENGLES();
    PlatformParameters ES2_OPENGLES(EGLint major, EGLint minor);
    PlatformParameters ES3_OPENGLES();
    PlatformParameters ES3_OPENGLES(EGLint major, EGLint minor);
    PlatformParameters ES31_OPENGLES();
    PlatformParameters ES31_OPENGLES(EGLint major, EGLint minor);
    
    PlatformParameters ES1_NULL();
    PlatformParameters ES2_NULL();
    PlatformParameters ES3_NULL();
    PlatformParameters ES31_NULL();
    
    PlatformParameters ES1_VULKAN();
    PlatformParameters ES1_VULKAN_NULL();
    PlatformParameters ES1_VULKAN_SWIFTSHADER();
    PlatformParameters ES2_VULKAN();
    PlatformParameters ES2_VULKAN_NULL();
    PlatformParameters ES2_VULKAN_SWIFTSHADER();
    PlatformParameters ES3_VULKAN();
    PlatformParameters ES3_VULKAN_NULL();
    PlatformParameters ES3_VULKAN_SWIFTSHADER();
    PlatformParameters ES31_VULKAN();
    PlatformParameters ES31_VULKAN_NULL();
    PlatformParameters ES31_VULKAN_SWIFTSHADER();
    PlatformParameters ES32_VULKAN();
    PlatformParameters ES32_VULKAN_NULL();
    PlatformParameters ES32_VULKAN_SWIFTSHADER();
    
    PlatformParameters ES1_METAL();
    PlatformParameters ES2_METAL();
    PlatformParameters ES3_METAL();
    
    PlatformParameters ES2_WGL();
    PlatformParameters ES3_WGL();
    
    PlatformParameters ES2_EGL();
    PlatformParameters ES3_EGL();
    
    const char *GetNativeEGLLibraryNameWithExtension();
    
    inline PlatformParameters WithNoVirtualContexts(const PlatformParameters &params)
    {
        PlatformParameters withNoVirtualContexts                  = params;
        withNoVirtualContexts.eglParameters.contextVirtualization = EGL_FALSE;
        return withNoVirtualContexts;
    }
    
    inline PlatformParameters WithNoFixture(const PlatformParameters &params)
    {
        PlatformParameters withNoFixture = params;
        withNoFixture.noFixture          = true;
        return withNoFixture;
    }
    
    inline PlatformParameters WithNoTransformFeedback(const PlatformParameters &params)
    {
        PlatformParameters withNoTransformFeedback                     = params;
        withNoTransformFeedback.eglParameters.transformFeedbackFeature = EGL_FALSE;
        return withNoTransformFeedback;
    }
    
    inline PlatformParameters WithAllocateNonZeroMemory(const PlatformParameters &params)
    {
        PlatformParameters allocateNonZero                         = params;
        allocateNonZero.eglParameters.allocateNonZeroMemoryFeature = EGL_TRUE;
        return allocateNonZero;
    }
    
    inline PlatformParameters WithEmulateCopyTexImage2DFromRenderbuffers(
        const PlatformParameters &params)
    {
        PlatformParameters p                                   = params;
        p.eglParameters.emulateCopyTexImage2DFromRenderbuffers = EGL_TRUE;
        return p;
    }
    
    inline PlatformParameters WithNoShaderStencilOutput(const PlatformParameters &params)
    {
        PlatformParameters re                       = params;
        re.eglParameters.shaderStencilOutputFeature = EGL_FALSE;
        return re;
    }
    
    inline PlatformParameters WithNoGenMultipleMipsPerPass(const PlatformParameters &params)
    {
        PlatformParameters re                          = params;
        re.eglParameters.genMultipleMipsPerPassFeature = EGL_FALSE;
        return re;
    }
    
    inline PlatformParameters WithMetalMemoryBarrierAndCheapRenderPass(const PlatformParameters &params,
                                                                       bool hasBarrier,
                                                                       bool cheapRenderPass)
    {
        PlatformParameters re                            = params;
        re.eglParameters.hasExplicitMemBarrierFeatureMtl = hasBarrier ? EGL_TRUE : EGL_FALSE;
        re.eglParameters.hasCheapRenderPassFeatureMtl    = cheapRenderPass ? EGL_TRUE : EGL_FALSE;
        return re;
    }
    
    inline PlatformParameters WithMetalForcedBufferGPUStorage(const PlatformParameters &params)
    {
        PlatformParameters re                            = params;
        re.eglParameters.forceBufferGPUStorageFeatureMtl = EGL_TRUE;
        return re;
    }
    
    inline PlatformParameters WithRobustness(const PlatformParameters &params)
    {
        PlatformParameters withRobustness       = params;
        withRobustness.eglParameters.robustness = EGL_TRUE;
        return withRobustness;
    }
    
    inline PlatformParameters WithEmulatedPrerotation(const PlatformParameters &params, EGLint rotation)
    {
        PlatformParameters prerotation                = params;
        prerotation.eglParameters.emulatedPrerotation = rotation;
        return prerotation;
    }
    
    inline PlatformParameters WithAsyncCommandQueueFeatureVulkan(const PlatformParameters &params)
    {
        PlatformParameters withAsyncCommandQueue                           = params;
        withAsyncCommandQueue.eglParameters.asyncCommandQueueFeatureVulkan = EGL_TRUE;
        return withAsyncCommandQueue;
    }
    
    inline PlatformParameters WithNoVulkanViewportFlip(const PlatformParameters &params)
    {
        PlatformParameters withoutVulkanViewportFlip                       = params;
        withoutVulkanViewportFlip.eglParameters.supportsVulkanViewportFlip = EGL_FALSE;
        return withoutVulkanViewportFlip;
    }
    }  // namespace angle
    
    #endif  // ANGLE_TEST_CONFIGS_H_