Hash :
e79b1e14
Author :
Date :
2015-11-04T16:36:37
D3D11: Restrict use of MAX_UINT element indexes. We need to block the app from using MAX_UINT on D3D11 because we can't disable primitive restart on this platform. Instead generate an INVALID_OPERATION error, which is spec-compliant in ES3 because the result is undefined behaviour. This is also compliant with WebGL which explicitly defines an error here. BUG=angleproject:597 Change-Id: I7ebc5371b63ff860dc6dddf79939e9629ebb2a3c Reviewed-on: https://chromium-review.googlesource.com/309638 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ProgramImpl_mock.h:
// Defines a mock of the ProgramImpl class.
//
#ifndef LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
#define LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
#include "gmock/gmock.h"
#include "libANGLE/renderer/ProgramImpl.h"
namespace rx
{
class MockProgramImpl : public rx::ProgramImpl
{
public:
MockProgramImpl() : ProgramImpl(gl::Program::Data()) {}
virtual ~MockProgramImpl() { destroy(); }
MOCK_METHOD2(load, LinkResult(gl::InfoLog &, gl::BinaryInputStream *));
MOCK_METHOD1(save, gl::Error(gl::BinaryOutputStream *));
MOCK_METHOD2(link, LinkResult(const gl::Data &, gl::InfoLog &));
MOCK_METHOD2(validate, GLboolean(const gl::Caps &, gl::InfoLog *));
MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *));
MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
MOCK_METHOD3(setUniform3uiv, void(GLint, GLsizei, const GLuint *));
MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
MOCK_METHOD4(setUniformMatrix2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix2x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix3x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix2x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix4x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix3x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD4(setUniformMatrix4x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
MOCK_METHOD2(setUniformBlockBinding, void(GLuint, GLuint));
MOCK_CONST_METHOD2(getUniformBlockSize, bool(const std::string &, size_t *));
MOCK_CONST_METHOD2(getUniformBlockMemberInfo, bool(const std::string &, sh::BlockMemberInfo *));
MOCK_METHOD0(destroy, void());
};
} // namespace rx
#endif // LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_