• Show log

    Commit

  • Hash : 0ca09753
    Author : Olli Etuaho
    Date : 2018-09-24T11:00:50

    Add GLES3 support for EXT_blend_func_extended
    
    This adds GLES3 API support for EXT_blend_func_extended. The patch
    includes the API entrypoints, validation and also implementation on
    the desktop GL backend.
    
    Instead of having built-in fragment color variables, ESSL 3.00 has
    custom output variables, which can now be bound to either primary or
    secondary output color locations. The "index" set to a custom output
    variable determines whether it's used a primary or secondary blending
    source color.
    
    The shader layout qualifier takes precedence over the bind call. This
    is not specified in the EXT spec, but is specified in desktop OpenGL
    specs.
    
    BUG=angleproject:1085
    TEST=angle_end2end_tests
    
    Change-Id: Ia24e8e5dadcc165e5e8fbd7c653c7fab6217db88
    Reviewed-on: https://chromium-review.googlesource.com/c/1249361
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags