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  • Hash : 0a6c4310
    Author : Brandon Schade
    Date : 2022-01-27T10:26:43

    Vulkan: Fix incorrect gl_SamplePosition on ES3.2
    
    gl_SamplePosition was not being replaced with angle's
    variable that takes into account surface rotation in ES3.2 shaders.
    
    This change fixes the translator to search for the ES3.2 variant
    of the builtin when the shader is an ES3.2 shader
    
    Test: dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer --deqp-gl-config-name=rgba8888d24s8ms4
    Test: dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.at_sample_position.default_framebuffer --deqp-gl-config-name=rgba8888d24s8ms4
    Bug: angleproject:5637
    Change-Id: I2b56ee4d2196fa717748c7205745169de562cb22
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3421526
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

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