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  • Hash : 3972cfa1
    Author : Aurora Zhang
    Date : 2025-02-18T19:52:06

    YUV should support on all the shader stages
    
    * The spec requires all shader stages should support YUV. Therefore,
      move YUV related functions out of the switch.
    
    * Add a new end2end test that sampling YUV in the vertex shader.
    
    Bug: angleproject:391919465
    Change-Id: I7811d419d5f1461c2499c522a902c3b2149289a1
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6263325
    Reviewed-by: Charlie Lao <cclao@google.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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