Hash :
91deaea3
Author :
Date :
2025-02-13T13:57:37
Roll third_party/dawn/ 1eca38fa5..8119dbd27 (1982 commits; 30 trivial rolls) https://dawn.googlesource.com/dawn.git/+log/1eca38fa5236..8119dbd27471 $ git log 1eca38fa5..8119dbd27 --date=short --no-merges --format='%ad %ae %s' 2025-02-12 zhuangxu Set MacOS deployment target to 11.0 when building with CMake 2025-02-12 dsinclair Revert "Remove stale WebGPU Compat CTS expectations" 2025-02-12 rharrison [tint][ir][fuzz] Add missing capability to tint::hlsl::writer::IRFuzzer 2025-02-11 shrekshao [Compat] Remove gles min31 end2end suppressions 2025-02-11 shrekshao [Compat] Fix toggle string for UseBlitForRG11B10UfloatTextureCopy 2025-02-11 rharrison [tint][ir][val] Add operand and result checks for MemberBuiltinCall 2025-02-11 rharrison [tint][ir][val] Check InstructionResult->Instruction is inst 2025-02-11 jrprice [node] Support subgroupMatrixConfigs query in dawn.node 2025-02-11 jrprice [vulkan] Enable subgroup matrix feature 2025-02-11 ynovikov Remove stale WebGPU Compat CTS expectations 2025-02-11 ynovikov Remove stale WebGPU CTS expectations 2025-02-11 dawn-autoroll Roll ANGLE from e746fb068fd3 to 19c5293e1347 (5 revisions) 2025-02-11 jrprice [metal] Enable subgroup matrix feature 2025-02-11 jrprice [dawn] Add SubgroupMatrixConfigs to adapter info 2025-02-11 kylechar Skip setting Vulkan object labels 2025-02-11 dsinclair [spirv-reader][ir] Add derivative operations. 2025-02-11 lehoangquyen D3D11: skip waiting on the fence that is owned by the same queue. 2025-02-11 dawn-autoroll Roll vulkan-deps from cd5e835851d1 to a88fd25a6a0d (8 revisions) 2025-02-11 dsinclair [spirv-reader][ir] Cleanup duplicate argument code. 2025-02-11 jrprice [dawn] Add feature for subgroup matrix extension 2025-02-11 dsinclair [spirv-reader][ir] Add support for `OpAny`. 2025-02-11 dsinclair [spirv-reader][ir] Add support for `OpAll` 2025-02-11 dsinclair [spirv-reader][ir] Add support for `OpBitReverse`. 2025-02-11 cwallez [tint] Make type::BindingArray use ArrayCount 2025-02-11 rharrison [tint][ir][val] Add additional checking to builtin calls 2025-02-11 dsinclair [spirv-reader][ir] Support `OpBitFieldUExtract`. 2025-02-11 lehoangquyen D3D11: return error if D3D feature level < 11.0 2025-02-11 shaoboyan Dawn Native: Setup ClampFragDepth offset in Vulkan Backend 2025-02-10 dawn-autoroll Roll ANGLE from c4caed5f649d to e746fb068fd3 (8 revisions) 2025-02-10 gman Compat: Fixup Device Limits 2025-02-10 dsinclair [spirv-reader][ir] Support `OpBitFieldSExtract`. 2025-02-10 dsinclair [spirv-reader][ir] Support `OpBitFieldInsert`. 2025-02-10 brandon1.jones Add Missing Synchronization For D3D12 Shared Buffers 2025-02-10 ynovikov Skip more textureSample tests on WebGPU CTS compat Android 2025-02-10 cwallez [dawn][frontend] Fix error message when @group > maxBindGroups 2025-02-10 dawn-autoroll Roll SwiftShader from 5017ce3c800e to 720189cae847 (1 revision) 2025-02-10 titouan Include tint fuzzers in high-end fuzzer build. 2025-02-10 dsinclair [spirv-reader][ir] Support `OpBitCount`. 2025-02-10 dawn-autoroll Roll ANGLE from 38aa0780bb36 to c4caed5f649d (28 revisions) 2025-02-10 jrprice [spirv] Require Vulkan Memory Model when fuzzing subgroup matrices 2025-02-10 jwata infra: Add project property to $build/siso 2025-02-10 dawn-autoroll Roll vulkan-deps from b4c8dd090b72 to cd5e835851d1 (1 revision) 2025-02-09 ynovikov Skip textureSample tests on WebGPU CTS compat Android 2025-02-09 dawn-autoroll Roll vulkan-deps from dbe0a14ab512 to b4c8dd090b72 (1 revision) 2025-02-08 ynovikov Remove stale WebGPU Compat CTS expectations 2025-02-08 ynovikov Remove stale WebGPU CTS expectations 2025-02-08 ynovikov Generalize Linux NVIDIA WebGPU CTS expectation 2025-02-07 dawn-autoroll Roll vulkan-deps from c32804ca5a39 to dbe0a14ab512 (9 revisions) 2025-02-07 shrekshao [Compat] fix glsl name collisions between stages for handle 2025-02-07 shrekshao Compat suppress min es31 failure tests (...) 2024-08-15 rharrison [tint][ir][val] Improve checks on Returns 2024-08-15 petermcneeley [tint] Minor follow-up fix for insert before 2024-08-15 dawn-autoroll Roll ANGLE from 2003e06230b1 to 83ca89e58cef (6 revisions) 2024-08-15 dsinclair Allow marking expectations as INVALID. 2024-08-15 bsheedy Suppress additional Linux/NVIDIA failures 2024-08-15 chouinard Generate missing hlsl e2e tests 2024-08-15 petermcneeley [tint] MSL texture array negative integer clamp 2024-08-15 dsinclair Remove the CTS cache code 2024-08-15 amaiorano Generated missing tint e2e tests for ir.dxc.hlsl 2024-08-15 jiawei.shao Tint: Add validations on the type of `clip_distances` 2024-08-15 dawn-autoroll Roll ANGLE from 6fddb18d77a3 to 2003e06230b1 (6 revisions) 2024-08-15 jiawei.shao Tint: Add WGSL extension and built-in variable `clip_distances` 2024-08-15 jiawei.shao Remove `DeviceBase::ForceSetToggleForTesting` 2024-08-15 jiawei.shao Rename `BufferBase::GetUsage` and `BufferBase::GetUsageExternalOnly` 2024-08-15 bsheedy Suppress 16" Macbook failures 2024-08-14 rharrison [tint][ir][val] Check swizzles are well formed 2024-08-14 chouinard [tint] Implement quadSwapX, Y and Diagonal 2024-08-14 amaiorano [hlsl] Emit mip level 0 for storage textures 2024-08-14 amaiorano Regen ir.fxc.hlsl files 2024-08-14 jrprice [benchmark] Add --check-stale option 2024-08-14 dawn-autoroll Roll vulkan-deps from c297ee8a1d20 to 7660e21e64db (3 revisions) 2024-08-14 amaiorano Fix DXC roll 2024-08-14 dawn-autoroll Roll ANGLE from 5967afe70699 to 6fddb18d77a3 (3 revisions) 2024-08-14 dneto [tint] validate clamp const low <= const high when first arg is runtime-eval 2024-08-14 chouinard [tint] Implement quadBroadcast 2024-08-14 dawn-autoroll Roll ANGLE from fdd26da99a12 to 5967afe70699 (6 revisions) 2024-08-14 jrprice [benchmark][msl] Flatten bindings 2024-08-14 jrprice [benchmark] Split generated shaders into multiple lines 2024-08-14 jiawei.shao Don't check adapter nullability in the constructor of DeviceBase 2024-08-14 jrprice [benchmark] Generate map directly 2024-08-14 jrprice [benchmark] Convert SPIR-V when generating header 2024-08-14 jrprice [benchmark] Check in the generated header 2024-08-14 jrprice [benchmark] Remove spv_reader and wgsl_writer deps 2024-08-13 enga Add DeviceGetAdapter and AdapterGetInstance to client_side_commands 2024-08-13 jrprice [benchmark] Don't convert SPIR-V to WGSL at init 2024-08-13 rharrison [tint][ir][val] Check disards in validator 2024-08-13 chouinard [tint] Implement subgroupShuffleXor, Up and Down 2024-08-13 senorblanco Fix texture-only arg in combine samplers transform. 2024-08-13 jrprice [spirv] Remove ast_generate_bindings 2024-08-13 dawn-autoroll Roll vulkan-deps from 77d583f37170 to c297ee8a1d20 (3 revisions) 2024-08-13 jrprice [tint] Remove the quantizeToF16 AST polyfill 2024-08-13 jrprice [spirv] Remove AST backend 2024-08-13 jrprice [loopy] Switch to IR version of SPIR-V backend 2024-08-13 shrekshao [Compat] Use @size attribute for glsl pad struct 2024-08-13 jrprice Reland "[tint][benchmark] Generate depfile for inputs" 2024-08-13 jrprice [spirv] Move E2E expectations to default paths 2024-08-13 jrprice [spirv] Remove AST E2E expectations 2024-08-13 jrprice [tint] Only allow --use-ir with WIP IR backends 2024-08-13 dawn-autoroll Roll ANGLE from f8fc8ac36280 to fdd26da99a12 (4 revisions) 2024-08-13 dawn-autoroll Manual roll vulkan-deps from a5d4d42457c3 to 77d583f37170 (8 revisions) Created with: roll-dep third_party/dawn Bug: angleproject:396213611 Change-Id: I124bbd59dccd14d8609c37ef62ccdd4455897b2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6270256 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWgpu.cpp:
// Implements the class methods for DisplayWgpu.
//
#include "libANGLE/renderer/wgpu/DisplayWgpu.h"
#include <dawn/dawn_proc.h>
#include "common/debug.h"
#include "common/platform.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/wgpu/ContextWgpu.h"
#include "libANGLE/renderer/wgpu/DeviceWgpu.h"
#include "libANGLE/renderer/wgpu/DisplayWgpu_api.h"
#include "libANGLE/renderer/wgpu/ImageWgpu.h"
#include "libANGLE/renderer/wgpu/SurfaceWgpu.h"
namespace rx
{
DisplayWgpu::DisplayWgpu(const egl::DisplayState &state) : DisplayImpl(state) {}
DisplayWgpu::~DisplayWgpu() {}
egl::Error DisplayWgpu::initialize(egl::Display *display)
{
ANGLE_TRY(createWgpuDevice());
mQueue = mDevice.GetQueue();
mFormatTable.initialize();
wgpu::SupportedLimits supportedLimits;
mDevice.GetLimits(&supportedLimits);
mLimitsWgpu = supportedLimits.limits;
webgpu::GenerateCaps(mLimitsWgpu, &mGLCaps, &mGLTextureCaps, &mGLExtensions, &mGLLimitations,
&mEGLCaps, &mEGLExtensions, &mMaxSupportedClientVersion);
return egl::NoError();
}
void DisplayWgpu::terminate() {}
egl::Error DisplayWgpu::makeCurrent(egl::Display *display,
egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context)
{
// Ensure that the correct global DebugAnnotator is installed when the end2end tests change
// the ANGLE back-end (done frequently).
display->setGlobalDebugAnnotator();
return egl::NoError();
}
egl::ConfigSet DisplayWgpu::generateConfigs()
{
egl::Config config;
config.renderTargetFormat = GL_BGRA8_EXT;
config.depthStencilFormat = GL_DEPTH24_STENCIL8;
config.bufferSize = 32;
config.redSize = 8;
config.greenSize = 8;
config.blueSize = 8;
config.alphaSize = 8;
config.alphaMaskSize = 0;
config.bindToTextureRGB = EGL_TRUE;
config.bindToTextureRGBA = EGL_TRUE;
config.colorBufferType = EGL_RGB_BUFFER;
config.configCaveat = EGL_NONE;
config.conformant = EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
config.depthSize = 24;
config.level = 0;
config.matchNativePixmap = EGL_NONE;
config.maxPBufferWidth = 0;
config.maxPBufferHeight = 0;
config.maxPBufferPixels = 0;
config.maxSwapInterval = 1;
config.minSwapInterval = 1;
config.nativeRenderable = EGL_TRUE;
config.nativeVisualID = 0;
config.nativeVisualType = EGL_NONE;
config.renderableType = EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
config.sampleBuffers = 0;
config.samples = 0;
config.stencilSize = 8;
config.surfaceType = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
config.optimalOrientation = 0;
config.transparentType = EGL_NONE;
config.transparentRedValue = 0;
config.transparentGreenValue = 0;
config.transparentBlueValue = 0;
egl::ConfigSet configSet;
configSet.add(config);
return configSet;
}
bool DisplayWgpu::testDeviceLost()
{
return false;
}
egl::Error DisplayWgpu::restoreLostDevice(const egl::Display *display)
{
return egl::NoError();
}
bool DisplayWgpu::isValidNativeWindow(EGLNativeWindowType window) const
{
return true;
}
std::string DisplayWgpu::getRendererDescription()
{
return "Wgpu";
}
std::string DisplayWgpu::getVendorString()
{
return "Wgpu";
}
std::string DisplayWgpu::getVersionString(bool includeFullVersion)
{
return std::string();
}
DeviceImpl *DisplayWgpu::createDevice()
{
return new DeviceWgpu();
}
egl::Error DisplayWgpu::waitClient(const gl::Context *context)
{
return egl::NoError();
}
egl::Error DisplayWgpu::waitNative(const gl::Context *context, EGLint engine)
{
return egl::NoError();
}
gl::Version DisplayWgpu::getMaxSupportedESVersion() const
{
return mMaxSupportedClientVersion;
}
gl::Version DisplayWgpu::getMaxConformantESVersion() const
{
return mMaxSupportedClientVersion;
}
SurfaceImpl *DisplayWgpu::createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs)
{
return CreateWgpuWindowSurface(state, window);
}
SurfaceImpl *DisplayWgpu::createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs)
{
return new OffscreenSurfaceWgpu(state);
}
SurfaceImpl *DisplayWgpu::createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return nullptr;
}
SurfaceImpl *DisplayWgpu::createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return nullptr;
}
ImageImpl *DisplayWgpu::createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs)
{
return new ImageWgpu(state);
}
rx::ContextImpl *DisplayWgpu::createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs)
{
return new ContextWgpu(state, errorSet, this);
}
StreamProducerImpl *DisplayWgpu::createStreamProducerD3DTexture(
egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return nullptr;
}
ShareGroupImpl *DisplayWgpu::createShareGroup(const egl::ShareGroupState &state)
{
return new ShareGroupWgpu(state);
}
angle::NativeWindowSystem DisplayWgpu::getWindowSystem() const
{
#if defined(ANGLE_PLATFORM_LINUX)
# if defined(ANGLE_USE_X11)
return angle::NativeWindowSystem::X11;
# elif defined(ANGLE_USE_WAYLAND)
return angle::NativeWindowSystem::Wayland;
# endif
#else
return angle::NativeWindowSystem::Other;
#endif
}
void DisplayWgpu::generateExtensions(egl::DisplayExtensions *outExtensions) const
{
*outExtensions = mEGLExtensions;
}
void DisplayWgpu::generateCaps(egl::Caps *outCaps) const
{
*outCaps = mEGLCaps;
}
egl::Error DisplayWgpu::createWgpuDevice()
{
dawnProcSetProcs(&dawn::native::GetProcs());
dawn::native::DawnInstanceDescriptor dawnInstanceDescriptor;
wgpu::InstanceDescriptor instanceDescriptor;
instanceDescriptor.capabilities.timedWaitAnyEnable = true;
instanceDescriptor.nextInChain = &dawnInstanceDescriptor;
mInstance = wgpu::CreateInstance(&instanceDescriptor);
struct RequestAdapterResult
{
wgpu::RequestAdapterStatus status;
wgpu::Adapter adapter;
std::string message;
};
RequestAdapterResult adapterResult;
wgpu::RequestAdapterOptions requestAdapterOptions;
wgpu::RequestAdapterCallback<RequestAdapterResult *> *requestAdapterCallback =
[](wgpu::RequestAdapterStatus status, wgpu::Adapter adapter, wgpu::StringView message,
RequestAdapterResult *result) {
result->status = status;
result->adapter = adapter;
result->message = message;
};
wgpu::FutureWaitInfo futureWaitInfo;
futureWaitInfo.future =
mInstance.RequestAdapter(&requestAdapterOptions, wgpu::CallbackMode::WaitAnyOnly,
requestAdapterCallback, &adapterResult);
wgpu::WaitStatus status = mInstance.WaitAny(1, &futureWaitInfo, -1);
if (webgpu::IsWgpuError(status))
{
std::ostringstream err;
err << "Failed to get WebGPU adapter: " << adapterResult.message;
return egl::Error(EGL_BAD_ALLOC, err.str());
}
mAdapter = adapterResult.adapter;
std::vector<wgpu::FeatureName> requiredFeatures; // empty for now
wgpu::DeviceDescriptor deviceDesc;
deviceDesc.requiredFeatureCount = requiredFeatures.size();
deviceDesc.requiredFeatures = requiredFeatures.data();
deviceDesc.SetUncapturedErrorCallback(
[](const wgpu::Device &device, wgpu::ErrorType type, wgpu::StringView message) {
ERR() << "Error: " << static_cast<std::underlying_type<wgpu::ErrorType>::type>(type)
<< " - message: " << std::string(message);
});
mDevice = mAdapter.CreateDevice(&deviceDesc);
return egl::NoError();
}
DisplayImpl *CreateWgpuDisplay(const egl::DisplayState &state)
{
return new DisplayWgpu(state);
}
} // namespace rx