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kc3-lang/angle/src/libANGLE/Surface.cpp

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  • Author : Geoff Lang
    Date : 2017-07-26 14:38:46
    Hash : 40ac783b
    Message : Implement remaining eglQuerySurface and eglSurfaceAttrib enums. BUG=angleproject:2075 Change-Id: I3b500fe80512e7a3e3a9ae9a9724015952c9cbc8 Reviewed-on: https://chromium-review.googlesource.com/587299 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/Surface.cpp
  • //
    // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Surface.cpp: Implements the egl::Surface class, representing a drawing surface
    // such as the client area of a window, including any back buffers.
    // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3.
    
    #include "libANGLE/Surface.h"
    
    #include <EGL/eglext.h>
    
    #include <iostream>
    
    #include "libANGLE/Config.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Display.h"
    #include "libANGLE/Framebuffer.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/Thread.h"
    #include "libANGLE/formatutils.h"
    #include "libANGLE/renderer/EGLImplFactory.h"
    
    namespace egl
    {
    
    SurfaceState::SurfaceState(const egl::Config *configIn)
        : defaultFramebuffer(nullptr), config(configIn)
    {
    }
    
    Surface::Surface(EGLint surfaceType, const egl::Config *config, const AttributeMap &attributes)
        : FramebufferAttachmentObject(),
          mState(config),
          mImplementation(nullptr),
          mCurrentCount(0),
          mDestroyed(false),
          mType(surfaceType),
          mPostSubBufferRequested(false),
          mLargestPbuffer(false),
          mGLColorspace(EGL_GL_COLORSPACE_LINEAR),
          mVGAlphaFormat(EGL_VG_ALPHA_FORMAT_NONPRE),
          mVGColorspace(EGL_VG_COLORSPACE_sRGB),
          mMipmapTexture(false),
          mMipmapLevel(0),
          mHorizontalResolution(EGL_UNKNOWN),
          mVerticalResolution(EGL_UNKNOWN),
          mMultisampleResolve(EGL_MULTISAMPLE_RESOLVE_DEFAULT),
          mFixedSize(false),
          mFixedWidth(0),
          mFixedHeight(0),
          mTextureFormat(EGL_NO_TEXTURE),
          mTextureTarget(EGL_NO_TEXTURE),
          // FIXME: Determine actual pixel aspect ratio
          mPixelAspectRatio(static_cast<EGLint>(1.0 * EGL_DISPLAY_SCALING)),
          mRenderBuffer(EGL_BACK_BUFFER),
          mSwapBehavior(EGL_NONE),
          mOrientation(0),
          mTexture(),
          mBackFormat(config->renderTargetFormat),
          mDSFormat(config->depthStencilFormat)
    {
        mPostSubBufferRequested = (attributes.get(EGL_POST_SUB_BUFFER_SUPPORTED_NV, EGL_FALSE) == EGL_TRUE);
        mFlexibleSurfaceCompatibilityRequested =
            (attributes.get(EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE, EGL_FALSE) == EGL_TRUE);
    
        if (mType == EGL_PBUFFER_BIT)
        {
            mLargestPbuffer = (attributes.get(EGL_LARGEST_PBUFFER, EGL_FALSE) == EGL_TRUE);
        }
    
        mGLColorspace =
            static_cast<EGLenum>(attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR));
        mVGAlphaFormat =
            static_cast<EGLenum>(attributes.get(EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_NONPRE));
        mVGColorspace = static_cast<EGLenum>(attributes.get(EGL_VG_COLORSPACE, EGL_VG_COLORSPACE_sRGB));
        mMipmapTexture = (attributes.get(EGL_MIPMAP_TEXTURE, EGL_FALSE) == EGL_TRUE);
    
        mDirectComposition = (attributes.get(EGL_DIRECT_COMPOSITION_ANGLE, EGL_FALSE) == EGL_TRUE);
    
        mFixedSize = (attributes.get(EGL_FIXED_SIZE_ANGLE, EGL_FALSE) == EGL_TRUE);
        if (mFixedSize)
        {
            mFixedWidth  = static_cast<size_t>(attributes.get(EGL_WIDTH, 0));
            mFixedHeight = static_cast<size_t>(attributes.get(EGL_HEIGHT, 0));
        }
    
        if (mType != EGL_WINDOW_BIT)
        {
            mTextureFormat = static_cast<EGLenum>(attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE));
            mTextureTarget = static_cast<EGLenum>(attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE));
        }
    
        mOrientation = static_cast<EGLint>(attributes.get(EGL_SURFACE_ORIENTATION_ANGLE, 0));
    }
    
    Surface::~Surface()
    {
    }
    
    Error Surface::destroyImpl(const Display *display)
    {
        if (mState.defaultFramebuffer)
        {
            mState.defaultFramebuffer->destroyDefault(display);
        }
        if (mImplementation)
        {
            mImplementation->destroy(display);
        }
    
        if (mTexture.get())
        {
            if (mImplementation)
            {
                ANGLE_TRY(mImplementation->releaseTexImage(EGL_BACK_BUFFER));
            }
            auto glErr = mTexture->releaseTexImageFromSurface(display->getProxyContext());
            if (glErr.isError())
            {
                return Error(EGL_BAD_SURFACE);
            }
            mTexture.set(nullptr, nullptr);
        }
    
        if (mState.defaultFramebuffer)
        {
            mState.defaultFramebuffer->onDestroy(display->getProxyContext());
        }
        SafeDelete(mState.defaultFramebuffer);
        SafeDelete(mImplementation);
    
        delete this;
        return NoError();
    }
    
    Error Surface::initialize(const Display *display)
    {
        ANGLE_TRY(mImplementation->initialize(display));
    
        // Initialized here since impl is nullptr in the constructor.
        // Must happen after implementation initialize for Android.
        mSwapBehavior = mImplementation->getSwapBehavior();
    
        // Must happen after implementation initialize for OSX.
        mState.defaultFramebuffer = createDefaultFramebuffer(display);
        ASSERT(mState.defaultFramebuffer != nullptr);
    
        return NoError();
    }
    
    Error Surface::setIsCurrent(const gl::Context *context, bool isCurrent)
    {
        if (isCurrent)
        {
            mCurrentCount++;
            return NoError();
        }
    
        ASSERT(mCurrentCount > 0);
        mCurrentCount--;
        if (mCurrentCount == 0 && mDestroyed)
        {
            ASSERT(context);
            return destroyImpl(context->getCurrentDisplay());
        }
        return NoError();
    }
    
    Error Surface::onDestroy(const Display *display)
    {
        mDestroyed = true;
        if (mCurrentCount == 0)
        {
            return destroyImpl(display);
        }
        return NoError();
    }
    
    EGLint Surface::getType() const
    {
        return mType;
    }
    
    Error Surface::swap(const gl::Context *context)
    {
        return mImplementation->swap(context);
    }
    
    Error Surface::swapWithDamage(const gl::Context *context, EGLint *rects, EGLint n_rects)
    {
        return mImplementation->swapWithDamage(context, rects, n_rects);
    }
    
    Error Surface::postSubBuffer(const gl::Context *context,
                                 EGLint x,
                                 EGLint y,
                                 EGLint width,
                                 EGLint height)
    {
        return mImplementation->postSubBuffer(context, x, y, width, height);
    }
    
    Error Surface::querySurfacePointerANGLE(EGLint attribute, void **value)
    {
        return mImplementation->querySurfacePointerANGLE(attribute, value);
    }
    
    EGLint Surface::isPostSubBufferSupported() const
    {
        return mPostSubBufferRequested && mImplementation->isPostSubBufferSupported();
    }
    
    void Surface::setSwapInterval(EGLint interval)
    {
        mImplementation->setSwapInterval(interval);
    }
    
    void Surface::setMipmapLevel(EGLint level)
    {
        // Level is set but ignored
        UNIMPLEMENTED();
        mMipmapLevel = level;
    }
    
    void Surface::setMultisampleResolve(EGLenum resolve)
    {
        // Behaviour is set but ignored
        UNIMPLEMENTED();
        mMultisampleResolve = resolve;
    }
    
    void Surface::setSwapBehavior(EGLenum behavior)
    {
        // Behaviour is set but ignored
        UNIMPLEMENTED();
        mSwapBehavior = behavior;
    }
    
    const Config *Surface::getConfig() const
    {
        return mState.config;
    }
    
    EGLint Surface::getPixelAspectRatio() const
    {
        return mPixelAspectRatio;
    }
    
    EGLenum Surface::getRenderBuffer() const
    {
        return mRenderBuffer;
    }
    
    EGLenum Surface::getSwapBehavior() const
    {
        return mSwapBehavior;
    }
    
    EGLenum Surface::getTextureFormat() const
    {
        return mTextureFormat;
    }
    
    EGLenum Surface::getTextureTarget() const
    {
        return mTextureTarget;
    }
    
    bool Surface::getLargestPbuffer() const
    {
        return mLargestPbuffer;
    }
    
    EGLenum Surface::getGLColorspace() const
    {
        return mGLColorspace;
    }
    
    EGLenum Surface::getVGAlphaFormat() const
    {
        return mVGAlphaFormat;
    }
    
    EGLenum Surface::getVGColorspace() const
    {
        return mVGColorspace;
    }
    
    bool Surface::getMipmapTexture() const
    {
        return mMipmapTexture;
    }
    
    EGLint Surface::getMipmapLevel() const
    {
        return mMipmapLevel;
    }
    
    EGLint Surface::getHorizontalResolution() const
    {
        return mHorizontalResolution;
    }
    
    EGLint Surface::getVerticalResolution() const
    {
        return mVerticalResolution;
    }
    
    EGLenum Surface::getMultisampleResolve() const
    {
        return mMultisampleResolve;
    }
    
    EGLint Surface::isFixedSize() const
    {
        return mFixedSize;
    }
    
    EGLint Surface::getWidth() const
    {
        return mFixedSize ? static_cast<EGLint>(mFixedWidth) : mImplementation->getWidth();
    }
    
    EGLint Surface::getHeight() const
    {
        return mFixedSize ? static_cast<EGLint>(mFixedHeight) : mImplementation->getHeight();
    }
    
    Error Surface::bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer)
    {
        ASSERT(!mTexture.get());
        ANGLE_TRY(mImplementation->bindTexImage(texture, buffer));
    
        auto glErr = texture->bindTexImageFromSurface(context, this);
        if (glErr.isError())
        {
            return Error(EGL_BAD_SURFACE);
        }
        mTexture.set(context, texture);
    
        return NoError();
    }
    
    Error Surface::releaseTexImage(const gl::Context *context, EGLint buffer)
    {
        ASSERT(context);
    
        ANGLE_TRY(mImplementation->releaseTexImage(buffer));
    
        ASSERT(mTexture.get());
        auto glErr = mTexture->releaseTexImageFromSurface(context);
        if (glErr.isError())
        {
            return Error(EGL_BAD_SURFACE);
        }
        mTexture.set(context, nullptr);
    
        return NoError();
    }
    
    Error Surface::getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc)
    {
        return mImplementation->getSyncValues(ust, msc, sbc);
    }
    
    void Surface::releaseTexImageFromTexture(const gl::Context *context)
    {
        ASSERT(mTexture.get());
        mTexture.set(context, nullptr);
    }
    
    gl::Extents Surface::getAttachmentSize(const gl::ImageIndex & /*target*/) const
    {
        return gl::Extents(getWidth(), getHeight(), 1);
    }
    
    const gl::Format &Surface::getAttachmentFormat(GLenum binding, const gl::ImageIndex &target) const
    {
        return (binding == GL_BACK ? mBackFormat : mDSFormat);
    }
    
    GLsizei Surface::getAttachmentSamples(const gl::ImageIndex &target) const
    {
        return getConfig()->samples;
    }
    
    GLuint Surface::getId() const
    {
        UNREACHABLE();
        return 0;
    }
    
    gl::Framebuffer *Surface::createDefaultFramebuffer(const Display *display)
    {
        return new gl::Framebuffer(display, this);
    }
    
    WindowSurface::WindowSurface(rx::EGLImplFactory *implFactory,
                                 const egl::Config *config,
                                 EGLNativeWindowType window,
                                 const AttributeMap &attribs)
        : Surface(EGL_WINDOW_BIT, config, attribs)
    {
        mImplementation = implFactory->createWindowSurface(mState, window, attribs);
    }
    
    WindowSurface::~WindowSurface()
    {
    }
    
    PbufferSurface::PbufferSurface(rx::EGLImplFactory *implFactory,
                                   const Config *config,
                                   const AttributeMap &attribs)
        : Surface(EGL_PBUFFER_BIT, config, attribs)
    {
        mImplementation = implFactory->createPbufferSurface(mState, attribs);
    }
    
    PbufferSurface::PbufferSurface(rx::EGLImplFactory *implFactory,
                                   const Config *config,
                                   EGLenum buftype,
                                   EGLClientBuffer clientBuffer,
                                   const AttributeMap &attribs)
        : Surface(EGL_PBUFFER_BIT, config, attribs)
    {
        mImplementation =
            implFactory->createPbufferFromClientBuffer(mState, buftype, clientBuffer, attribs);
    }
    
    PbufferSurface::~PbufferSurface()
    {
    }
    
    PixmapSurface::PixmapSurface(rx::EGLImplFactory *implFactory,
                                 const Config *config,
                                 NativePixmapType nativePixmap,
                                 const AttributeMap &attribs)
        : Surface(EGL_PIXMAP_BIT, config, attribs)
    {
        mImplementation = implFactory->createPixmapSurface(mState, nativePixmap, attribs);
    }
    
    PixmapSurface::~PixmapSurface()
    {
    }
    
    }  // namespace egl