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kc3-lang/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp

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  • Author : Geoff Lang
    Date : 2015-01-05 14:26:24
    Hash : c2e75afa
    Message : Rename RenderTarget to RenderTargetD3D and move it into the d3d folder. BUG=angle:681 Change-Id: I1946e01ce09d99405c318723c254fe300cc5ac53 Reviewed-on: https://chromium-review.googlesource.com/238471 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
  • //
    // Copyright (c) 2012-2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // RenderTargetD3D.cpp: Implements serial handling for rx::RenderTargetD3D
    
    #include "libANGLE/renderer/d3d/RenderTargetD3D.h"
    
    namespace rx
    {
    unsigned int RenderTargetD3D::mCurrentSerial = 1;
    
    RenderTargetD3D::RenderTargetD3D()
        : mSerial(issueSerials(1))
    {
    }
    
    RenderTargetD3D::~RenderTargetD3D()
    {
    }
    
    unsigned int RenderTargetD3D::getSerial() const
    {
        return mSerial;
    }
    
    unsigned int RenderTargetD3D::issueSerials(unsigned int count)
    {
        unsigned int firstSerial = mCurrentSerial;
        mCurrentSerial += count;
        return firstSerial;
    }
    
    }