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kc3-lang/angle/src/tests/end2end_tests/SRGBTextureTest.cpp

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  • Author : Jamie Madill
    Date : 2015-03-16 17:25:51
    Hash : 559a2e8c
    Message : Move the ANGLE tests project to src/ *re-re-land with fix for Chrome's angle tests* BUG=angleproject:945 Change-Id: I3c64e2edc776c299791440f65f22450855eb6dfa Reviewed-on: https://chromium-review.googlesource.com/260448 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/tests/end2end_tests/SRGBTextureTest.cpp
  • #include "ANGLETest.h"
    
    // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
    ANGLE_TYPED_TEST_CASE(SRGBTextureTest, ES2_D3D9, ES2_D3D11, ES3_D3D11);
    
    template<typename T>
    class SRGBTextureTest : public ANGLETest
    {
    protected:
        SRGBTextureTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetPlatform())
        {
            setWindowWidth(128);
            setWindowHeight(128);
            setConfigRedBits(8);
            setConfigGreenBits(8);
            setConfigBlueBits(8);
            setConfigAlphaBits(8);
        }
    
        virtual void SetUp()
        {
            ANGLETest::SetUp();
        }
    
        virtual void TearDown()
        {
            ANGLETest::TearDown();
        }
    };
    
    TYPED_TEST(SRGBTextureTest, SRGBValidation)
    {
        bool supported = extensionEnabled("GL_EXT_sRGB") || getClientVersion() == 3;
    
        GLuint tex = 0;
        glGenTextures(1, &tex);
        glBindTexture(GL_TEXTURE_2D, tex);
    
        GLubyte pixel[3] = { 0 };
        glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB, 1, 1, 0, GL_SRGB, GL_UNSIGNED_BYTE, pixel);
        if (supported)
        {
            EXPECT_GL_NO_ERROR();
    
            glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_SRGB, GL_UNSIGNED_BYTE, pixel);
            EXPECT_GL_NO_ERROR();
    
            glGenerateMipmap(GL_TEXTURE_2D);
            EXPECT_GL_ERROR(GL_INVALID_OPERATION);
        }
        else
        {
            EXPECT_GL_ERROR(GL_INVALID_ENUM);
        }
    
        glDeleteTextures(1, &tex);
    }
    
    TYPED_TEST(SRGBTextureTest, SRGBAValidation)
    {
        bool supported = extensionEnabled("GL_EXT_sRGB") || getClientVersion() == 3;
    
        GLuint tex = 0;
        glGenTextures(1, &tex);
        glBindTexture(GL_TEXTURE_2D, tex);
    
        GLubyte pixel[4] = { 0 };
        glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB_ALPHA_EXT, 1, 1, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, pixel);
        if (supported)
        {
            EXPECT_GL_NO_ERROR();
    
            glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, pixel);
            EXPECT_GL_NO_ERROR();
    
            glGenerateMipmap(GL_TEXTURE_2D);
            if (getClientVersion() == 2)
            {
                EXPECT_GL_ERROR(GL_INVALID_OPERATION);
            }
            else
            {
                EXPECT_GL_NO_ERROR();
            }
        }
        else
        {
            EXPECT_GL_ERROR(GL_INVALID_ENUM);
        }
    
        glDeleteTextures(1, &tex);
    }
    
    TYPED_TEST(SRGBTextureTest, SRGBARenderbuffer)
    {
        bool supported = extensionEnabled("GL_EXT_sRGB") || getClientVersion() == 3;
    
        GLuint rbo = 0;
        glGenRenderbuffers(1, &rbo);
        glBindRenderbuffer(GL_RENDERBUFFER, rbo);
    
        glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8_EXT, 1, 1);
        if (supported)
        {
            EXPECT_GL_NO_ERROR();
        }
        else
        {
            EXPECT_GL_ERROR(GL_INVALID_ENUM);
    
            // Make sure the rbo has a size for future tests
            glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8_OES, 1, 1);
            EXPECT_GL_NO_ERROR();
        }
    
        GLuint fbo = 0;
        glGenFramebuffers(1, &fbo);
        glBindFramebuffer(GL_FRAMEBUFFER, fbo);
        glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
        EXPECT_GL_NO_ERROR();
    
        GLint colorEncoding = 0;
        glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
                                              GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT, &colorEncoding);
        if (supported)
        {
            EXPECT_GL_NO_ERROR();
            EXPECT_EQ(GL_SRGB_EXT, colorEncoding);
        }
        else
        {
            EXPECT_GL_ERROR(GL_INVALID_ENUM);
        }
    
        glDeleteFramebuffers(1, &fbo);
        glDeleteRenderbuffers(1, &rbo);
    }