Edit

kc3-lang/angle/doc/ExternalBenchmarks.md

Branch :

  • Show log

    Commit

  • Author : Cody Northrop
    Date : 2019-02-06 07:59:45
    Hash : f9cc785c
    Message : Docs: Add glmark2 instructions for Android Bug: angleproject:3125 Change-Id: I0d185ad70b960d0c3bff971eb6658893b308352d Reviewed-on: https://chromium-review.googlesource.com/c/1456481 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • doc/ExternalBenchmarks.md
  • # Using External Benchmarks with ANGLE
    
    This document contains instructions on how to run external benchmarks on ANGLE as the GLES renderer.
    There is a section for each benchmark with subsections for each platform.  The general theme is to
    make the benchmark application pick ANGLE's `libGLESv2.so` and `libEGL.so` files instead of the
    system ones.
    
    On Linux, this is generally achieved with setting `LD_LIBRARY_PATH`.  On Windows, ANGLE dlls may
    need to be copied to the benchmark's executable directory.
    
    ## glmark2
    
    This benchmark can be found on [github](https://github.com/glmark2/glmark2).  It's written against
    GLES 2.0 and supports Linux and Android.  It performs tens of tests and reports the framerate for
    each test.
    
    ### glmark2 on Linux
    
    To build glmark2 on Linux:
    
    ```
    $ git clone https://github.com/glmark2/glmark2.git
    $ cd glmark2
    $ ./waf configure --with-flavors=x11-glesv2 --data-path=$PWD/data/
    $ ./waf
    ```
    
    To run glmark2 using the native implementation of GLES:
    
    ```
    $ cd build/src
    $ ./glmark2-es2
    ```
    
    To run glmark2 using ANGLE, we need to first create a few links in the build directory of ANGLE:
    
    ```
    $ cd /path/to/angle/out/release
    $ ln -s libEGL.so libEGL.so.1
    $ ln -s libGLESv2.so libGLESv2.so.2
    ```
    
    Back in glmark2, we need to make sure these shared objects are picked up:
    
    ```
    $ cd /path/to/glmark2/build/src
    $ LD_LIBRARY_PATH=/path/to/angle/out/release/ ldd ./glmark2-es2
    ```
    
    With `ldd`, you can verify that `libEGL.so.1` and `libGLESv2.so.2` are correctly picked up from
    ANGLE's build directory.
    
    To run glmark2 on the default back-end of ANGLE:
    
    ```
    $ LD_LIBRARY_PATH=/path/to/angle/out/release/ ./glmark2-es2
    ```
    
    To run glmark2 on a specific back-end of ANGLE:
    
    ```
    $ ANGLE_DEFAULT_PLATFORM=vulkan LD_LIBRARY_PATH=/path/to/angle/out/release/ ./glmark2-es2
    ```
    
    ### glmark2 on Linux for Android
    
    **Prerequisites**
    
    Below steps are set up to use version 26.0.1 of build-tools, which can be downloaded here:
    
    [https://dl.google.com/android/repository/build-tools_r26.0.1-linux.zip](https://dl.google.com/android/repository/build-tools_r26.0.1-linux.zip)
    
    Tested with r19 of NDK, which can be downloaded here:
    
    [https://dl.google.com/android/repository/android-ndk-r19-linux-x86_64.zip](https://dl.google.com/android/repository/android-ndk-r19-linux-x86_64.zip)
    
    Tested with OpenJDK 8:
    
    ```
    sudo apt-get install openjdk-8-jdk
    ```
    
    Note: This is built from a branch that has fixes for Android.  It only supports
    32-bit ARM (armeabi-v7a).  Supporting other ABIs requires more work, possibly
    including a move to cmake instead of ndk-build.
    
    **Setup**
    
    ```
    export ANDROID_SDK=<path_to_Android_SDK>
    export ANDROID_NDK=<path_to_Android_NDK>
    export JAVA_HOME=/usr/lib/jvm/java-8-openjdk-amd64
    ```
    
    **Build**
    
    ```
    git clone https://github.com/cnorthrop/glmark2.git
    cd glmark2/android
    git checkout android_fixes
    ./build.sh
    ```
    
    **Install**
    
    ```
    adb install --abi armeabi-v7a glmark2.apk
    ```
    
    **Run**
    
    To select ANGLE as the driver on Android (requires Android Q):
    
    ```
    adb shell settings put global angle_gl_driver_selection_pkgs org.linaro.glmark2
    adb shell settings put global angle_gl_driver_selection_values angle
    ```
    
    To switch back to native GLES driver:
    
    ```
    adb shell settings delete global angle_gl_driver_selection_values
    adb shell settings delete global angle_gl_driver_selection_pkgs
    ```