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  • Hash : 5d9c4ee3
    Author : Nathan Zabriskie
    Date : 2019-09-17T15:36:25

    Add D3D11on12 device option
    
    This CL adds a new D3D11on12 device option which runs the D3D11
    API on top of D3D12. This is done to aid in preliminary
    investigations into the feasibility of creating a full D3D12
    backend implementation.
    
    Bug: angleproject:3919
    Change-Id: I0ad4250eb3c93b0b74274c904aac74f03753c7ad
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814404
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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