Hash :
35170f5c
Author :
Date :
2016-05-25T12:57:38
Fix Renderer generator script. This script breaks peridocially because we don't have automated tests for it. Split the FBO attachment object class into its own file, and also fix a couple other small snags that prevented the script from running. This will facilitate generating Vulkan renderer stubs. BUG=angleproject:1319 Change-Id: I30a6ce4ab0adad962cea76731dbe82837c5c9a1b Reviewed-on: https://chromium-review.googlesource.com/347064 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferAttachmentObjectImpl.h:
// Common ancenstor for all implementations of FBO attachable-objects.
// This means Surfaces, Textures and Renderbuffers.
//
#ifndef LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
#define LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
#include "libANGLE/FramebufferAttachment.h"
namespace rx
{
class FramebufferAttachmentObjectImpl : angle::NonCopyable
{
public:
FramebufferAttachmentObjectImpl() {}
virtual ~FramebufferAttachmentObjectImpl() {}
virtual gl::Error getAttachmentRenderTarget(const gl::FramebufferAttachment::Target &target,
FramebufferAttachmentRenderTarget **rtOut) = 0;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_