Hash :
9d737966
Author :
Date :
2019-08-14T12:25:12
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_VERSIONGLSL_H_
#define COMPILER_TRANSLATOR_VERSIONGLSL_H_
#include "compiler/translator/tree_util/IntermTraverse.h"
#include "compiler/translator/Pragma.h"
namespace sh
{
static const int GLSL_VERSION_110 = 110;
static const int GLSL_VERSION_120 = 120;
static const int GLSL_VERSION_130 = 130;
static const int GLSL_VERSION_140 = 140;
static const int GLSL_VERSION_150 = 150;
static const int GLSL_VERSION_330 = 330;
static const int GLSL_VERSION_400 = 400;
static const int GLSL_VERSION_410 = 410;
static const int GLSL_VERSION_420 = 420;
static const int GLSL_VERSION_430 = 430;
static const int GLSL_VERSION_440 = 440;
static const int GLSL_VERSION_450 = 450;
int ShaderOutputTypeToGLSLVersion(ShShaderOutput output);
// Traverses the intermediate tree to return the minimum GLSL version
// required to legally access all built-in features used in the shader.
// GLSL 1.1 which is mandated by OpenGL 2.0 provides:
// - #version and #extension to declare version and extensions.
// - built-in functions refract, exp, and log.
// - updated step() to compare x < edge instead of x <= edge.
// GLSL 1.2 which is mandated by OpenGL 2.1 provides:
// - many changes to reduce differences when compared to the ES specification.
// - invariant keyword and its support.
// - c++ style name hiding rules.
// - built-in variable gl_PointCoord for fragment shaders.
// - matrix constructors taking matrix as argument.
// - array as "out" function parameters
//
// TODO: ES3 equivalent versions of GLSL
class TVersionGLSL : public TIntermTraverser
{
public:
TVersionGLSL(sh::GLenum type, const TPragma &pragma, ShShaderOutput output);
// If output is core profile, returns 150.
// If output is legacy profile,
// Returns 120 if the following is used the shader:
// - "invariant",
// - "gl_PointCoord",
// - matrix/matrix constructors
// - array "out" parameters
// Else 110 is returned.
int getVersion() const { return mVersion; }
void visitSymbol(TIntermSymbol *node) override;
bool visitAggregate(Visit, TIntermAggregate *node) override;
bool visitInvariantDeclaration(Visit, TIntermInvariantDeclaration *node) override;
void visitFunctionPrototype(TIntermFunctionPrototype *node) override;
bool visitDeclaration(Visit, TIntermDeclaration *node) override;
private:
void ensureVersionIsAtLeast(int version);
int mVersion;
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_VERSIONGLSL_H_