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  • Hash : cd31f286
    Author : shrekshao
    Date : 2019-06-25T14:22:41

    Implement Draw base vertex and base instance functions
    
    This patch implements functionality of  glDrawArraysInstancedBaseInstanceANGLE,
    glDrawElementsInstancedBaseVertexBaseInstanceANGLE,
    glMultiDrawArraysInstancedBaseInstanceANGLE,
    and glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE
    
    Workaround for OpenGL driver on Mac:
    gl_VertexID on Mac with AMD GPU doesn't include baseVertex value.
    So replace gl_VertexID with (gl_VertexID + angle_BaseVertex) if any.
    
    Workaround for Vulkan GLSL:
    gl_InstanceIndex on Vulkan includes baseInstance. So replace
    gl_InstanceIndex with (gl_InstanceIndex - angle_BaseInstance) when
    angle_BaseInstance is declared.
    
    Bug: chromium:891861, angleproject:3402
    Change-Id: Ia1d94b5d4d7da7e635468c05c962c4f7eb1b1919
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1750126
    Commit-Queue: Shrek Shao <shrekshao@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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