Hash :
9d344b5c
Author :
Date :
2024-02-13T17:54:12
Uniform block reference in constuctors crash Passing uniform block instance name to a built-in constructor would cause type confusion. Block this by failing to parse. Bug: angleproject:8533 Change-Id: I5a676b41e2f3d766ece4ed472debc1c874753293 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5290897 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Parse_test.cpp:
// Test for parsing erroneous and correct GLSL input.
//
#include "GLSLANG/ShaderLang.h"
#include "angle_gl.h"
#include "compiler/translator/glsl/TranslatorESSL.h"
#include "gtest/gtest.h"
using namespace sh;
class ParseTest : public testing::Test
{
public:
ParseTest() {}
protected:
void SetUp() override
{
ShBuiltInResources resources;
InitBuiltInResources(&resources);
resources.FragmentPrecisionHigh = 1;
mTranslator = new TranslatorESSL(GL_FRAGMENT_SHADER, SH_GLES3_1_SPEC);
ASSERT_TRUE(mTranslator->Init(resources));
}
void TearDown() override { delete mTranslator; }
testing::AssertionResult compile(const std::string &shaderString)
{
ShCompileOptions compileOptions = {};
compileOptions.intermediateTree = true;
const char *shaderStrings[] = {shaderString.c_str()};
bool compilationSuccess = mTranslator->compile(shaderStrings, 1, compileOptions);
TInfoSink &infoSink = mTranslator->getInfoSink();
mInfoLog = RemoveSymbolIdsFromInfoLog(infoSink.info.c_str());
if (!compilationSuccess)
{
return testing::AssertionFailure() << "Shader compilation failed " << mInfoLog;
}
return testing::AssertionSuccess();
}
bool foundErrorInIntermediateTree() const { return foundInIntermediateTree("ERROR:"); }
bool foundInIntermediateTree(const char *stringToFind) const
{
return mInfoLog.find(stringToFind) != std::string::npos;
}
private:
// Remove symbol ids from info log - the tests don't care about them.
static std::string RemoveSymbolIdsFromInfoLog(const char *infoLog)
{
std::string filteredLog(infoLog);
size_t idPrefixPos = 0u;
do
{
idPrefixPos = filteredLog.find(" (symbol id");
if (idPrefixPos != std::string::npos)
{
size_t idSuffixPos = filteredLog.find(")", idPrefixPos);
filteredLog.erase(idPrefixPos, idSuffixPos - idPrefixPos + 1u);
}
} while (idPrefixPos != std::string::npos);
return filteredLog;
}
TranslatorESSL *mTranslator;
std::string mInfoLog;
};
TEST_F(ParseTest, UnsizedArrayConstructorNoCrash)
{
const char kShader[] = R"(#version 310 es\n"
int A[];
int B[int[][](A)];)";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree("constructing from an unsized array"));
}
TEST_F(ParseTest, UniformBlockNameReferenceNoCrash)
{
const char kShader[] = R"(#version 300 es
precision mediump float;
out float o;
uniform a { float r; } UBOA;
void main() {
o = float(UBOA);
})";
EXPECT_FALSE(compile(kShader));
EXPECT_TRUE(foundErrorInIntermediateTree());
EXPECT_TRUE(foundInIntermediateTree(
"interface block cannot be used as a constructor argument for this type"));
}