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  • Hash : b778f1ce
    Author : Yuly Novikov
    Date : 2025-08-07T15:31:01

    Balance test shards to 10 minutes
    
    Shards increased due to googletest roll:
    angle_end2end_tests on Win ASAN: 10 -> 14
    angle_deqp_gles3_tests on Linux ASAN and TSAN: 8 -> 11
    
    Drive-by shards increase for slowness which was not investigated:
    angle_end2end_tests:
      on Linux Intel and Windows and Linux NVIDIA: 2 -> 3
      on Win Intel experiment (UHD 770, 2 processes): 3 -> 5
      on Win Intel (UHD 630, 1 process): 4 -> 10
    angle_restricted_trace_gold_tests
      on Linux Intel and Windows and Linux NVIDIA: 1 -> 3
      on Win Intel UHD 770: 1 -> 4
      on Win Intel UHD 630: 1 -> 5
    angle_trace_perf_vulkan_tests
      on Win Intel UHD 770: 2 -> 4
      on Win Intel UHD 630: 2 -> 3
    
    Skip EGLDisplayTest.ContextLeakAfterTerminate on Linux Intel,
    which started failing with the new sharding.
    
    Bug: angleproject:428697844, angleproject:437259106
    Change-Id: I3ba458aa7b68bddf9786bb9fcbc2a3ed7479556c
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6827389
    Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Commit-Queue: Cody Northrop <cnorthrop@google.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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