Hash :
c564c070
Author :
Date :
2017-06-01T12:45:42
Pass gl::Context to impl methods instead of ContextImpl. In some cases we might have to call back into the GL layer, passing the Context, and if we just have a ContextImpl pointer this isn't possible. It also removes the need for SafeGetImpl. BUG=angleproject:2044 Change-Id: I6363e84b25648c992c25779d4c43f795aa2866d6 Reviewed-on: https://chromium-review.googlesource.com/516835 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// VertexAttribImpl.h: Defines the abstract rx::VertexAttribImpl class.
#ifndef LIBANGLE_RENDERER_VERTEXARRAYIMPL_H_
#define LIBANGLE_RENDERER_VERTEXARRAYIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Buffer.h"
#include "libANGLE/VertexArray.h"
namespace rx
{
class ContextImpl;
class VertexArrayImpl : angle::NonCopyable
{
public:
VertexArrayImpl(const gl::VertexArrayState &data) : mData(data) {}
virtual ~VertexArrayImpl() { }
virtual void syncState(const gl::Context *context, const gl::VertexArray::DirtyBits &dirtyBits)
{
}
protected:
const gl::VertexArrayState &mData;
};
}
#endif // LIBANGLE_RENDERER_VERTEXARRAYIMPL_H_