Hash :
3311d474
Author :
Date :
2017-01-02T17:55:02
Display: Add a shared state object. This will allow us to manage the SurfaceSet in the GL layer. BUG=angleproject:1684 Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e Reviewed-on: https://chromium-review.googlesource.com/424228 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayEGL.h: Common across EGL parts of platform specific egl::Display implementations
#ifndef LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_
#define LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_
#include "libANGLE/renderer/gl/DisplayGL.h"
#include "libANGLE/renderer/gl/egl/FunctionsEGL.h"
namespace rx
{
class DisplayEGL : public DisplayGL
{
public:
DisplayEGL(const egl::DisplayState &state);
~DisplayEGL() override;
std::string getVendorString() const override;
protected:
egl::Error initializeContext(const egl::AttributeMap &eglAttributes);
FunctionsEGL *mEGL;
EGLConfig mConfig;
EGLContext mContext;
FunctionsGL *mFunctionsGL;
private:
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
void generateCaps(egl::Caps *outCaps) const override;
const FunctionsGL *getFunctionsGL() const override;
};
} // namespace rx
#endif /* LIBANGLE_RENDERER_GL_EGL_DISPLAYEGL_H_ */