Hash :
c564c070
Author :
Date :
2017-06-01T12:45:42
Pass gl::Context to impl methods instead of ContextImpl. In some cases we might have to call back into the GL layer, passing the Context, and if we just have a ContextImpl pointer this isn't possible. It also removes the need for SafeGetImpl. BUG=angleproject:2044 Change-Id: I6363e84b25648c992c25779d4c43f795aa2866d6 Reviewed-on: https://chromium-review.googlesource.com/516835 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceEGL.cpp: EGL implementation of egl::Surface
#include "libANGLE/renderer/gl/egl/SurfaceEGL.h"
#include "common/debug.h"
namespace rx
{
SurfaceEGL::SurfaceEGL(const egl::SurfaceState &state,
const FunctionsEGL *egl,
EGLConfig config,
const std::vector<EGLint> &attribList,
EGLContext context,
RendererGL *renderer)
: SurfaceGL(state, renderer),
mEGL(egl),
mConfig(config),
mAttribList(attribList),
mSurface(EGL_NO_SURFACE),
mContext(context)
{
}
SurfaceEGL::~SurfaceEGL()
{
if (mSurface != EGL_NO_SURFACE)
{
EGLBoolean success = mEGL->destroySurface(mSurface);
ASSERT(success == EGL_TRUE);
}
}
egl::Error SurfaceEGL::makeCurrent()
{
EGLBoolean success = mEGL->makeCurrent(mSurface, mContext);
if (success == EGL_FALSE)
{
return egl::Error(mEGL->getError(), "eglMakeCurrent failed");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceEGL::swap(const egl::Display *display)
{
EGLBoolean success = mEGL->swapBuffers(mSurface);
if (success == EGL_FALSE)
{
return egl::Error(mEGL->getError(), "eglSwapBuffers failed");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceEGL::postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height)
{
UNIMPLEMENTED();
return egl::Error(EGL_BAD_SURFACE);
}
egl::Error SurfaceEGL::querySurfacePointerANGLE(EGLint attribute, void **value)
{
UNIMPLEMENTED();
return egl::Error(EGL_BAD_SURFACE);
}
egl::Error SurfaceEGL::bindTexImage(gl::Texture *texture, EGLint buffer)
{
EGLBoolean success = mEGL->bindTexImage(mSurface, buffer);
if (success == EGL_FALSE)
{
return egl::Error(mEGL->getError(), "eglBindTexImage failed");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error SurfaceEGL::releaseTexImage(EGLint buffer)
{
EGLBoolean success = mEGL->releaseTexImage(mSurface, buffer);
if (success == EGL_FALSE)
{
return egl::Error(mEGL->getError(), "eglReleaseTexImage failed");
}
return egl::Error(EGL_SUCCESS);
}
void SurfaceEGL::setSwapInterval(EGLint interval)
{
EGLBoolean success = mEGL->swapInterval(interval);
if (success == EGL_FALSE)
{
ERR() << "eglSwapInterval error " << egl::Error(mEGL->getError());
ASSERT(false);
}
}
EGLint SurfaceEGL::getWidth() const
{
EGLint value;
EGLBoolean success = mEGL->querySurface(mSurface, EGL_WIDTH, &value);
ASSERT(success == EGL_TRUE);
return value;
}
EGLint SurfaceEGL::getHeight() const
{
EGLint value;
EGLBoolean success = mEGL->querySurface(mSurface, EGL_HEIGHT, &value);
ASSERT(success == EGL_TRUE);
return value;
}
EGLint SurfaceEGL::isPostSubBufferSupported() const
{
UNIMPLEMENTED();
return 0;
}
EGLint SurfaceEGL::getSwapBehavior() const
{
EGLint value;
EGLBoolean success = mEGL->querySurface(mSurface, EGL_SWAP_BEHAVIOR, &value);
ASSERT(success == EGL_TRUE);
return value;
}
} // namespace rx