Hash :
c564c070
Author :
Date :
2017-06-01T12:45:42
Pass gl::Context to impl methods instead of ContextImpl. In some cases we might have to call back into the GL layer, passing the Context, and if we just have a ContextImpl pointer this isn't possible. It also removes the need for SafeGetImpl. BUG=angleproject:2044 Change-Id: I6363e84b25648c992c25779d4c43f795aa2866d6 Reviewed-on: https://chromium-review.googlesource.com/516835 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// VertexArrayVk.h:
// Defines the class interface for VertexArrayVk, implementing VertexArrayImpl.
//
#ifndef LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_
#define LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_
#include "libANGLE/renderer/VertexArrayImpl.h"
namespace rx
{
class VertexArrayVk : public VertexArrayImpl
{
public:
VertexArrayVk(const gl::VertexArrayState &data);
~VertexArrayVk() override;
void syncState(const gl::Context *context,
const gl::VertexArray::DirtyBits &dirtyBits) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_